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:)
Friday, March 21, 2025 - 03:28

:)

https://github.com/orangeduck
Sunday, July 17, 2022 - 07:22

https://github.com/orangeduck/Corange/pull/33

https://www.youtube.com/watch?v=E9-A0nsO7gk

This is necessary if you are rendering a cube map from different separate images in the code, in the code you set where in what orientation and what will happen. You check on this cube map. It doesn't really show anything, it just needs to look correct to the eye. It was useful for me when I did not understand where I had shifted the texture coordinates incorrectly, I saw on which side it was wrong and corrected the code. Something like this

awesome, like porta2 slyle, i
Saturday, November 2, 2019 - 16:00

awesome, like porta2 slyle, i like it

gj!
Sunday, April 21, 2019 - 12:15

gj!

Hi, you asked to read me to
Sunday, March 24, 2019 - 22:30

Hi, you asked to read me to tell you if your textures are used. Here))

https://www.youtube.com/watch?v=25S9Lb6lNBY

https://github.com/orangeduck/Corange/pull/36

And yes, there I chose the wrong models and it doesn't look very good, but the textures are wonderful, thank you for the work!

:D
Wednesday, March 6, 2019 - 10:26

:D

ups )))i fix it
Wednesday, March 6, 2019 - 10:06

ups )))i fix it

 

P.S.: Although here you can philosophize because any texture is also 2D art)))))

its dds texture have 6 layers
Wednesday, March 6, 2019 - 09:44

its dds texture have 6 layers. example https://www.youtube.com/watch?v=E9-A0nsO7gk  center cube   you need dds image editor like GIMP. Although now I will try to divide into 6 separate images in addition and reload if it is possible after 30 minutes.

good work!
Wednesday, March 6, 2019 - 08:58

good work!