The best way to use these sounds since they have noticeable wind/ambient noises by themselves, is in an environment where you have your own wind (blends seamlessly), water, ambient noises, and game music. That will wash out the noticeable soft ambience. :) Or you can try opening the original provided video in audacity or adobe audition, the cut clips, and try to clean up the audio. I found the shrill gull sounds to be extremely tinny upon doing so, and they did NOT normalize well.
The best way to use these sounds since they have noticeable wind/ambient noises by themselves, is in an environment where you have your own wind (blends seamlessly), water, ambient noises, and game music. That will wash out the noticeable soft ambience. :) Or you can try opening the original provided video in audacity or adobe audition, the cut clips, and try to clean up the audio. I found the shrill gull sounds to be extremely tinny upon doing so, and they did NOT normalize well.