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Work in very slow progress
Friday, August 30, 2019 - 14:23

Work in very slow progress

https://www.youtube.com/watch?v=4M7gdIdxru8

a pair of huge, non 56 kb
Monday, July 15, 2019 - 12:59

a pair of huge, non 56 kb friendly images showing prototypes of two levels

https://media.indiedb.com/images/games/1/70/69298/pieklo_-_outskirts.png

https://media.indiedb.com/images/games/1/70/69298/pieklo_-_great_temple.png

nice, it looks like berserk's
Monday, June 24, 2019 - 08:54

nice, it looks like berserk's slug baron on his infancy

2019/06/11 13:33:09.971 |
Tuesday, June 11, 2019 - 09:35

2019/06/11 13:33:09.971 | INFO | Thornbridge Saga - 0.6.9.19158
2019/06/11 13:33:10.030 | INFO | -debug
2019/06/11 13:33:10.034 | INFO | Running on Microsoft Windows 10.0.17134
2019/06/11 13:33:10.034 | DEBUG | Debug logging enabled
2019/06/11 13:33:10.034 | INFO | Rendering with Direct3D
2019/06/11 13:33:10.034 | INFO | Display mode: 1366x768
2019/06/11 13:33:10.034 | INFO | Chosen screen size: (Width=1366,Height=768)
2019/06/11 13:33:10.050 | INFO | Current culture: Portuguese (Brazil)
2019/06/11 13:33:10.050 | INFO | UI culture: Portuguese (Brazil)
2019/06/11 13:33:10.708 | INFO | -------------------------------------------------
2019/06/11 13:33:10.708 | INFO | Initializing ThornbridgeSaga Game Engine.
2019/06/11 13:33:10.736 | DEBUG | Initializing composition...
2019/06/11 13:33:10.848 | INFO | Loading config.yaml.
2019/06/11 13:33:10.956 | DEBUG | Composition complete.
2019/06/11 13:33:11.137 | INFO | User storage set to C:\Users\Chapatin\AppData\Roaming\VermilionTower/ThornbridgeSaga.
2019/06/11 13:33:11.187 | INFO | No inputmap.yaml file found.
2019/06/11 13:33:12.107 | INFO | Initialization Complete.
2019/06/11 13:33:12.107 | INFO | -------------------------------------------------
2019/06/11 13:33:13.603 | TRACE | Workspace default: Handling UI action Accept...
2019/06/11 13:33:13.603 | INFO | Starting game...
2019/06/11 13:33:13.858 | TRACE | -> Maps/newgame.lua :: newgame
2019/06/11 13:33:14.802 | INFO | Beginning story mode.
2019/06/11 13:33:14.830 | TRACE | -> Maps/connections.lua :: load
2019/06/11 13:33:14.852 | TRACE | -> Maps/Intro/intro-cave.lua :: load
2019/06/11 13:33:14.888 | INFO | Setting active map to Intro/intro-cave
2019/06/11 13:33:14.933 | INFO | Setting player positions to {X:3965 Y:-38}
2019/06/11 13:33:14.933 | INFO | Player Vanisa: setting position to {X:3965 Y:-38}

hello
Saturday, June 8, 2019 - 08:26

hello

Now with 100% more dual
Saturday, June 1, 2019 - 14:26

Now with 100% more dual wielding

I get "Missing script file
Tuesday, May 28, 2019 - 07:30

I get "Missing script file maps/debug.lua" and a similar message every time I enter a new map on this debug level

I tested multiple resolutions
Monday, May 27, 2019 - 17:49

I tested multiple resolutions, both windowed and full screen, but the bug persists

Thanks by the comments guys.
Monday, May 27, 2019 - 14:40

Thanks by the comments guys.

I decided to use DawnBringer's palette and started using Tiled to make levels, instead of having to deal with Unity's annoying snap to grid settings. So lately I was mostly redoing stuff that was already done. A glimpse of the new art style:

I have a GeForce 940M,
Monday, May 27, 2019 - 10:09

I have a GeForce 940M, resolution is 1366x768. I tried all the commands, but no luck. On windowed mode I managed to take a screenshot

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