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Development stalled last
Sunday, July 22, 2018 - 15:13

Development stalled last September due to personal events, and at this point I think I can safely say the project is dead and unlikely to be revived. A little sad, honesty, but these things happen.

Unfortunately, the game
Sunday, July 22, 2018 - 15:06

Unfortunately, the game engine of the project these were originally made for is not capable of upscaling internally, so manual upscaling was necessary to replicate the resolution of an NES game. These files were retrieved directly from the game project, which is what I had on hand. I'll have to dig into my backups from last year to find the original resolution files that I was working from if I'm going to share them as well.