Hmm, that would make sense, but I am fairly certain that the darkest that the "dawnlike" sprites get is not actually pure black #000000, and similarly I don't believe it ever gets to pure white #ffffff which is what Dawnbringer includes.
Hey! Your work is absolutely wonderful, such a huge wealth of quality images was the exact inspiration I needed to take a mediocre game idea into a complete feeling project - thank you! In case you want to check it out: Castles & Creatures on Scratch (as required, the dragon palatino sprite does appear - every new room you enter has a 1 in 500 chance of making him appear, dance, and give you items)
One question I had, I noticed that the colors you work with seem to be limited to a small number of different shades and hues, what was the criteria for which colors you used?
Ahhhhh I found it, it's the DawnBringer 16 color palette, not the 32. Makes sense with what I had observed.
https://lospec.com/palette-list/dawnbringer-16
Hmm, that would make sense, but I am fairly certain that the darkest that the "dawnlike" sprites get is not actually pure black #000000, and similarly I don't believe it ever gets to pure white #ffffff which is what Dawnbringer includes.
Hey! Your work is absolutely wonderful, such a huge wealth of quality images was the exact inspiration I needed to take a mediocre game idea into a complete feeling project - thank you!
In case you want to check it out: Castles & Creatures on Scratch (as required, the dragon palatino sprite does appear - every new room you enter has a 1 in 500 chance of making him appear, dance, and give you items)
One question I had, I noticed that the colors you work with seem to be limited to a small number of different shades and hues, what was the criteria for which colors you used?