This is very nice work. I'm saving it, and would like to give it a shot at rescaling these to pixel art (or remaking the vectors) when I have free time again.
To be honest, I made this before the AI boom and now feel a bit sour about the project both because of all that's come to happen since then, and because even though the AI tool is freely licensed, the dataset used isn't public... it's a small model trained only on one type of portrait, there's no stolen art there, but I still feel nervous about keeping it online post-flooding of itch and similar platforms with AI.
Wonderful!! Always nice to see new updates to all things LPC, and this is excellent stuff.
Question: for people interested in making new body assets, is there any guide for making integration with existing spritesheet generators etc. as easy as possible? I mean beyond style guide, to cover the tools that people have made after the initial jam
Oh this is beautiful!
This is very nice work. I'm saving it, and would like to give it a shot at rescaling these to pixel art (or remaking the vectors) when I have free time again.
I LOVE seeing my work used as reference like this!! Thank you for creating this pack, nice work ^^
Here's a quick art entry! Some 2D assets of improvised melee weapons.
Had fun making these. If I have time in a few days, I might make more items before the challenge time ends :)
Love the look of these :)
Wonderful work like always!
Here's an idea I can see a lot of people enjoying: Zombified or skeletal versions of the LPC farm animals.
Just leaving this out here because I tried and failed many times to make animations look good in the LPC style :P
Nice! I'll be sure to submit some art when it starts :)
Hello, I'm sorry for the delay in replying! Holiday season swamped me and afterwards I forgot to open the website until now.
The tool used is this: https://github.com/lucidrains/stylegan2-pytorch which is under the MIT license. The web version is also linked on the repo, the website doesn't indicate a version but it would have been the one online during early 2022.
To be honest, I made this before the AI boom and now feel a bit sour about the project both because of all that's come to happen since then, and because even though the AI tool is freely licensed, the dataset used isn't public... it's a small model trained only on one type of portrait, there's no stolen art there, but I still feel nervous about keeping it online post-flooding of itch and similar platforms with AI.
Wonderful!! Always nice to see new updates to all things LPC, and this is excellent stuff.
Question: for people interested in making new body assets, is there any guide for making integration with existing spritesheet generators etc. as easy as possible? I mean beyond style guide, to cover the tools that people have made after the initial jam
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