To be more specific, I need an artist to help me in choosing right palette and mood, create custom UI and draw sprites and animation (there are some beyond hamster and walls, like electrical arcs, octopus and so on in late levels)
I've tried to do it by myself, but it looks pretty lame)
Besides, current code lacks scalability (in terms of adding levels) and I'd like to spend more time on it
I'm agree that sliding walls should be colored with different colors, this can enhance the gameplay
As for making money, I consider ads model for now. For HTML5 version money from ads on HTML5 game portals, for mobile version from AdMob ads integration. Ads blocks are to be shown, say, every 5th replay time
Thank you for letting me know! I've already found an artist for this project and we are on the home stretch... well at least I hope so)
Hi,
please email me at kdeduhin@gmail.com
Thank you!
Please keep me updated
To be more specific, I need an artist to help me in choosing right palette and mood, create custom UI and draw sprites and animation (there are some beyond hamster and walls, like electrical arcs, octopus and so on in late levels)
I've tried to do it by myself, but it looks pretty lame)
Besides, current code lacks scalability (in terms of adding levels) and I'd like to spend more time on it
Thank you for your feedback!
I'm agree that sliding walls should be colored with different colors, this can enhance the gameplay
As for making money, I consider ads model for now. For HTML5 version money from ads on HTML5 game portals, for mobile version from AdMob ads integration. Ads blocks are to be shown, say, every 5th replay time