The problem, as you pointed, is indeed the limited tileset diminsions of RPG Maker. So I have to cut it in pieces of 768*768 and import each of them seperately.
I imported the resized tileset and it worked. But only a quarter of the whole set. It was cut in row 16 after the pink flashes. Is it because the other sprites are not tagged as "tiles" but "items" or "enemies"?
Concerning the enemy-sprites: Do they contain some kind of animation I could use in RPG-Maker?
Hi CobraLad,
great job. I'd like to use those portraits. What about the Attribution Instructions?
Thanks for your quick replys.
The problem, as you pointed, is indeed the limited tileset diminsions of RPG Maker. So I have to cut it in pieces of 768*768 and import each of them seperately.
Thanks for that, it helped.
I imported the resized tileset and it worked. But only a quarter of the whole set. It was cut in row 16 after the pink flashes. Is it because the other sprites are not tagged as "tiles" but "items" or "enemies"?
Concerning the enemy-sprites: Do they contain some kind of animation I could use in RPG-Maker?
Hey,
first of all: great work, I really like it.
As copyright says they are free to use I would like to use the tiles and sprites for my own RPG. The point is that RPG maker MV needs 48*48 tiles.
Here as a completely noob I got stuck: How to convert a whole tileset of 32*32 like ProjectUtumno_supplemental.png into a set of 48*48?
Thanks for your help!