Before anything, I want to say I'm not feeling attacked in any way, actually all of this is making me deeply rethink about the purpose of this licenses in a good way. Also maybe my words are not the best chosen or my arguments bad constructed but english is not my mother tongue, so I apologize if I sound too rude.
My questions are:
1. Why NC, while its clealy not suitable for a commercial game, also is supossed to can't be used for a non commecial one.
2. What de you mean with "being technically able to steal a game and legally able to steal a game are two different things. Can people compile the game themselves without paying for it since they have the source? Probably, but that doesn't make it legal for them to do so." I though you were saying that you can't compile GPL code, and it makes no sense in my head. Now i believe you probably were saying exactly the opposite, that in a NC code you cannot always compile. Is it right?
Okey, thats fair, FSF consider NC makes a license non-free and this is a free stuff site. So I end my complains. However, I feel this was the only valid reason, and the last two I mentioned were completely missed :/
I think I don't fully undestand some of you points.
I first place, why NC makes art "near impossible to use in a game, commercial or not"? Its a thing related to a fuzzy interpretation of what is commercial use where maybe the game is free but there are some mechandaising of it or something similar? As far as I undestand the license, other people can make free(as in free beer) games with the stuff I share and there wll be no poblem. Also we are not thinking in the option of simply learn and not use it.
"Can people compile the game themselves without paying for it since they have the source? Probably, but that doesn't make it legal for them to do so", if the game is GPL licensed they cant compile it completely legally, the only complain is if the art is CC or not. I have seen games on github that claims you can download their code, create some sprites in some empty folders and compile / play along without problem, the art maybe is restricted but not the code. I think there is a confusion between open source and free software, and GPL is in the second group.
Yeah, you are right, I mispelled license's name, its NC not NO.
Mhh I supose this isn't the best place to initiate a debate but I find truly a dissaponintement this place is so focused in commecial use. Maybe there are not too many people interested in non comercial art but also we are very few artist using this restrictive cc licenses. I don't think a couple of bytes will cost too much to the service and clealy this is a common place to find stuff, so I want to share here my stuff.
Also its kinda strange the acceptance of GPL-3.0, which while not being explicitly not-commecial, makes really difficult to sell something at the same time you must provide its sources for free (as in freedom).
All clear now, thank you so much for your time.
Before anything, I want to say I'm not feeling attacked in any way, actually all of this is making me deeply rethink about the purpose of this licenses in a good way. Also maybe my words are not the best chosen or my arguments bad constructed but english is not my mother tongue, so I apologize if I sound too rude.
My questions are:
1. Why NC, while its clealy not suitable for a commercial game, also is supossed to can't be used for a non commecial one.
2. What de you mean with "being technically able to steal a game and legally able to steal a game are two different things. Can people compile the game themselves without paying for it since they have the source? Probably, but that doesn't make it legal for them to do so." I though you were saying that you can't compile GPL code, and it makes no sense in my head. Now i believe you probably were saying exactly the opposite, that in a NC code you cannot always compile. Is it right?
Okey, thats fair, FSF consider NC makes a license non-free and this is a free stuff site. So I end my complains. However, I feel this was the only valid reason, and the last two I mentioned were completely missed :/
I think I don't fully undestand some of you points.
I first place, why NC makes art "near impossible to use in a game, commercial or not"? Its a thing related to a fuzzy interpretation of what is commercial use where maybe the game is free but there are some mechandaising of it or something similar? As far as I undestand the license, other people can make free(as in free beer) games with the stuff I share and there wll be no poblem. Also we are not thinking in the option of simply learn and not use it.
"Can people compile the game themselves without paying for it since they have the source? Probably, but that doesn't make it legal for them to do so", if the game is GPL licensed they cant compile it completely legally, the only complain is if the art is CC or not. I have seen games on github that claims you can download their code, create some sprites in some empty folders and compile / play along without problem, the art maybe is restricted but not the code. I think there is a confusion between open source and free software, and GPL is in the second group.
Thank you for your patient
Yeah, you are right, I mispelled license's name, its NC not NO.
Mhh I supose this isn't the best place to initiate a debate but I find truly a dissaponintement this place is so focused in commecial use. Maybe there are not too many people interested in non comercial art but also we are very few artist using this restrictive cc licenses. I don't think a couple of bytes will cost too much to the service and clealy this is a common place to find stuff, so I want to share here my stuff.
Also its kinda strange the acceptance of GPL-3.0, which while not being explicitly not-commecial, makes really difficult to sell something at the same time you must provide its sources for free (as in freedom).
Anyway, thank you so much for the answer!