The grass & dirt aren't made by me, other than transitions. I tried to make the tiles fit well with surt's tiles, and I tried to make the solid forest fit with his trees and his brighter grasses (he has 4 different grass tiles, all a bit too simple if you ask me :P) rather than his dark grass. But later I thought that the brighter grasses are too bright & saturated to be actually used, so I made the transitions for the dark grass instead.
http://opengameart.org/content/2-retro-topdown-spaceships
http://www.musopen.com/
PD classical music. The quality isn't exactly professional, but it makes up for it with the license and the amount of music there.
The grass & dirt aren't made by me, other than transitions. I tried to make the tiles fit well with surt's tiles, and I tried to make the solid forest fit with his trees and his brighter grasses (he has 4 different grass tiles, all a bit too simple if you ask me :P) rather than his dark grass. But later I thought that the brighter grasses are too bright & saturated to be actually used, so I made the transitions for the dark grass instead.
http://opengameart.org/content/heroesofmightandmagic2-style-basilisk
In the style Heroes Of Might And Magic 2 (picked colours & size from there).
Looks a lot like Ur-Quan Masters
Not really enough minimalist, and I'm not really happy with how they came out either - but
http://opengameart.org/content/faceset-2-bit
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