Thanks. If I had waited a couple of days more I could have entered it in the spooky contest. Too late now unfortunately.
On the positive note, the reason why I posted it so soon was because I was more interested in seeing what games people would make centering around this horror by halloween. I know games can be crammed together in 24-48 hours now-a-days but I wanted people to have more time to make something truly special, you know?
I agree that this would be more EGA than CGA due to it being more than the original four colors (White, Cyan, Magenta, and Black, if I recall it right) but this does bring back my childhood memories when most games were in the CGA/EGA color pallates. I love it!
If I ever make a game with CGA/EGA graphics, I will definitely concider this :3
@Stac: Yes, the colors are a little hard on the eyes, but at the time of the CGA/EGA color pallates, they were relatively harsh to begin with due to the fact they could only use 4-8 very high contrasting colors, especially in the old 1992 Dos Games (Arctic Adventure by Apogee is a very classic example and one of my favorite ames from that era.) Thankfully, graphics have made leaps and bounds scince, but without the 4-to-8-color-make-your-eyes-bleed CGA/EGA that started it all, we wouldn't have the breathtaking graphics we have today. :D
Here's my entry into the challenge, something I found that I thought I lost long ago:
https://opengameart.org/content/fone-fangs-a-rediculously-silly-demon
I decided to go for a slice of spooky silly rather than spooky scary. :3
(Pointless Side Note: Yup, it is. XD)
Glad I could help encourage you, Kir. <3
You don't have to enter the contest to make something spooky. I released something rather spooky last week just as a gift to the community. <3
Thanks. If I had waited a couple of days more I could have entered it in the spooky contest. Too late now unfortunately.
On the positive note, the reason why I posted it so soon was because I was more interested in seeing what games people would make centering around this horror by halloween. I know games can be crammed together in 24-48 hours now-a-days but I wanted people to have more time to make something truly special, you know?
I agree that this would be more EGA than CGA due to it being more than the original four colors (White, Cyan, Magenta, and Black, if I recall it right) but this does bring back my childhood memories when most games were in the CGA/EGA color pallates. I love it!
If I ever make a game with CGA/EGA graphics, I will definitely concider this :3
@Stac: Yes, the colors are a little hard on the eyes, but at the time of the CGA/EGA color pallates, they were relatively harsh to begin with due to the fact they could only use 4-8 very high contrasting colors, especially in the old 1992 Dos Games (Arctic Adventure by Apogee is a very classic example and one of my favorite ames from that era.) Thankfully, graphics have made leaps and bounds scince, but without the 4-to-8-color-make-your-eyes-bleed CGA/EGA that started it all, we wouldn't have the breathtaking graphics we have today. :D
...These are your first pixel arts? Whoa. I can only imagine what wonders you will do when you've had a little practice under your belt.
Wow, those are very detailed for mere pixel art. I honestly thought they were the real thing at first. Great job!
Those are so good! I was planning on something like this next but you beat me to it. They are perfect for the tea items in my game!
Any idea what/when the new challenge will take place?
Amazing... well done.
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