I made this texture from scratch. It's inspired on the cobblestone texture, not actually the texture itself. And no, I don't know much else about the graphics library other than it came from one, sorry.
Hello. It's based on a cobblestone texture that was found in a graphics library. The kind you could buy on physical discs. It was used a lot in renders and videogames. There's a video going into more detail here: https://www.youtube.com/watch?v=bsCN0Yx2Vbs&ab_channel=KidLeavesStoop
- The model is separated into multiple parts, all of which go unnamed.
- Small objects have a lot of detail.
- The jets' normals are inside-out.
- The model is untextured.
A nice starting point, and can't complain for something that's free.
These are lovely models Lamoot. If I were to use these assets in a game, and seeing as the licence is CC-BY-3.0, would crediting your name in the credits be sufficient enough?
An excellent set of sound effects, thank you! What I found to be a big bother was the fact that the sound files were FLACs, which don't work when imported into Unity, and I spent a good deal of time changing them manually from FLACs to WAVs using Zamzar.
Aside the pain of manual piece-by-piece conversion the sounds are perfect.
I'm happy you like it, thank you Skylorbeck!
Thank you friend! May these textures prove helpful in optimizing any projects you're working on.
Excellent work!
The cracks are part of the procedural material I added onto the bricks. It's a modified Voronoi texture in Blender to simulate cracks.
I made this texture from scratch. It's inspired on the cobblestone texture, not actually the texture itself. And no, I don't know much else about the graphics library other than it came from one, sorry.
Hello. It's based on a cobblestone texture that was found in a graphics library. The kind you could buy on physical discs. It was used a lot in renders and videogames. There's a video going into more detail here: https://www.youtube.com/watch?v=bsCN0Yx2Vbs&ab_channel=KidLeavesStoop
Some information worth knowing:
- The model is separated into multiple parts, all of which go unnamed.
- Small objects have a lot of detail.
- The jets' normals are inside-out.
- The model is untextured.
A nice starting point, and can't complain for something that's free.
These are lovely models Lamoot. If I were to use these assets in a game, and seeing as the licence is CC-BY-3.0, would crediting your name in the credits be sufficient enough?
An excellent set of sound effects, thank you! What I found to be a big bother was the fact that the sound files were FLACs, which don't work when imported into Unity, and I spent a good deal of time changing them manually from FLACs to WAVs using Zamzar.
Aside the pain of manual piece-by-piece conversion the sounds are perfect.