I made this texture from scratch. It's inspired on the cobblestone texture, not actually the texture itself. And no, I don't know much else about the graphics library other than it came from one, sorry.
Hello. It's based on a cobblestone texture that was found in a graphics library. The kind you could buy on physical discs. It was used a lot in renders and videogames. There's a video going into more detail here: https://www.youtube.com/watch?v=bsCN0Yx2Vbs&ab_channel=KidLeavesStoop
- The model is separated into multiple parts, all of which go unnamed.
- Small objects have a lot of detail.
- The jets' normals are inside-out.
- The model is untextured.
A nice starting point, and can't complain for something that's free.
These are lovely models Lamoot. If I were to use these assets in a game, and seeing as the licence is CC-BY-3.0, would crediting your name in the credits be sufficient enough?
An excellent set of sound effects, thank you! What I found to be a big bother was the fact that the sound files were FLACs, which don't work when imported into Unity, and I spent a good deal of time changing them manually from FLACs to WAVs using Zamzar.
Aside the pain of manual piece-by-piece conversion the sounds are perfect.
Excellent work!
The cracks are part of the procedural material I added onto the bricks. It's a modified Voronoi texture in Blender to simulate cracks.
I made this texture from scratch. It's inspired on the cobblestone texture, not actually the texture itself. And no, I don't know much else about the graphics library other than it came from one, sorry.
Hello. It's based on a cobblestone texture that was found in a graphics library. The kind you could buy on physical discs. It was used a lot in renders and videogames. There's a video going into more detail here: https://www.youtube.com/watch?v=bsCN0Yx2Vbs&ab_channel=KidLeavesStoop
Some information worth knowing:
- The model is separated into multiple parts, all of which go unnamed.
- Small objects have a lot of detail.
- The jets' normals are inside-out.
- The model is untextured.
A nice starting point, and can't complain for something that's free.
These are lovely models Lamoot. If I were to use these assets in a game, and seeing as the licence is CC-BY-3.0, would crediting your name in the credits be sufficient enough?
An excellent set of sound effects, thank you! What I found to be a big bother was the fact that the sound files were FLACs, which don't work when imported into Unity, and I spent a good deal of time changing them manually from FLACs to WAVs using Zamzar.
Aside the pain of manual piece-by-piece conversion the sounds are perfect.