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Great little tune!  I think
Friday, September 30, 2016 - 23:54

Great little tune!  I think it might help if you changed the pacing a bit though.  It seems like you add a new instrument every measure towards the beginning, feeling like a lot happens really fast.  If you made the song longer and added those every 4 measures instead of every 1, it might help out with the pacing.

Hey, I've only toyed around
Sunday, September 25, 2016 - 09:19

Hey, I've only toyed around with Blender, so I don't have all the answers, but I do know one thing about making models that is very important and can distinguish a "good" model from a "dirty" one is the amount of vertices.  Having a lot of needless vertices makes for a high poly model, which tends to be computationally inefficient.  So it is often better to make fewer faces and apply smoothing with a subsurface modifier or something similar than to try to make a really detailed model.  Also, making your model out of only quads seems to be the preferred way by professionals.  Having tris I guess can mess with how the normals look and can cause there to be errors.  Like I said, I'm not a pro, but I did get into Blender pretty heavily for about 6 months.  

Just want to say I support
Friday, September 23, 2016 - 08:47

Just want to say I support this idea.  I've definitely had songs submitted that probably had potential but were buried and not given attention because I submitted them at the wrong time and other art immediately overshadowed them.

 It's not really a "must have" for me, but if people are uploading their hard work for free, it seems fair to give the artists a good chance for their work to be seen.  

There could even be a dynamically-sized section labeled "Art submitted today" or "Art submitted this week," which shows everything submitted in their respective time frames.  It could be put at the bottom of the main page, or really just its own section somewhere else, since I understand keeping the main page free of too much clutter is a priority, and if nothing was submitted that day, it could be hidden so as to not make the site look barren.  

That's just my two cents.

Nice, I should check that out
Sunday, September 4, 2016 - 23:24

Nice, I should check that out.  I've been using Session Strings on my Kontakt a lot lately, and I just found a free library for a Stroh Violin that is pretty neat.  I've been scouring the internet for free Kontakt libraries the last few days.  Surprisingly there are some decent freebies online.

Very nice track.  Just out of
Sunday, September 4, 2016 - 16:44

Very nice track.  Just out of curiosity, what do you use for your string samples?

I don't know that the Logic
Sunday, August 28, 2016 - 06:05

I don't know that the Logic file would help much, since I used a bunch of non-native plugins, but I could upload the MIDI.  Is there a way to upload just the MIDI on OGA? 

Good luck on Ludum Dare, I've
Wednesday, August 24, 2016 - 14:10

Good luck on Ludum Dare, I've always been interested in those but I definitely don't have the skills to make even a really bad game in a time crunch situation.  

np4gamer, I absolutely intend to make it loopable and I will be adding more to it.  I find game music that repeats too often to be fairly annoying, so I think in the end I will try to make it at least 5 minutes long if I can muster it.  If you guys are cool with how things are going so far, I'll just keep it up and trust my instincts since you guys seem to be liking what I'm doing so far.  I'll probably start making other tracks soon, time permitting.

Still quite rough around the
Tuesday, August 23, 2016 - 22:01

Still quite rough around the edges, but I figured I'd give a progress report.

https://soundcloud.com/user-215083110/collab1v2/s-1tp5b

Yes, I can post them to my
Tuesday, August 23, 2016 - 14:19

Yes, I can post them to my Soundcloud instead once they are a bit further along.

 I should also say, I am going to be starting school this week, and I can't guarantee that I will be able to make tracks at a very fast pace.  I'm taking 16 credits and still working 20 hours a week, so pretty much every moment of every weekday, I will be occupied with something.  Weekends will be prime time to work on music, but I hope you can understand that I might not be cranking them out super quickly for a while.

Right on, I removed them.
Sunday, August 21, 2016 - 23:48

Right on, I removed them.  All clean and error free now :)

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