I'm not the one who made it, but I've packed the art released by Big Rook Games in a single file and shared it here on OGA so that it could reach more people.
So, based on that statement, yes, you can use it commercially, I wish you luck in your project, and if possible give the proper credits to them, not me, for the assets :)
Track_1, demo_track_1 and demo_track_2 are good tracks that I intend to use on a game I'm devoping. They do deserve to be named, tho, so that I can credit your great work in a proper manner :)
Hi @philipAnderson, I've just uploaded the texture image (numbers6.png) to the post. If anything else is missing, lemm know :) Notice that the texture is black and white, made blueish / transparent by shaders and opacity values that mayhem8166 used.
Nice, tx for the info @CodeAndReloac, gonna update the post with his proper name and a link to his other drawings/gallery. I'm still having trouble with the author field not showing up tho, both on firefox and chrome :/
@yd, any chance you could release the dungeon doors (only) in rendered .png for a 2d game? The whole set is great but the doors are what I'm after... Maybe 4 frames? Front and Side view, closed and opened :) I've found plenty of doors with an arch above it (which would require blending with its neighbor tiles for a matching pattern), but rectangular ones are scarce... Ps.: My project has a orthogonal/frontal view, thus preventing me from using some diagonal/isometric door tiles I've already found.
Those trees are wonderful! A few months ago I was working on some trees myself, attempting to make them animated tree sprites (leaves blowing with the wind and so), but things didn't work well for me. Do you have a 3d model for those and, if that is the case, would you share it us? Some physics on it and your trees would rock my world, even more! :)
Great work.
I'm not the one who made it, but I've packed the art released by Big Rook Games in a single file and shared it here on OGA so that it could reach more people.
When they released that art, the company wrote and I quote: "You can use them for whatever you want."
So, based on that statement, yes, you can use it commercially, I wish you luck in your project, and if possible give the proper credits to them, not me, for the assets :)
Track_1, demo_track_1 and demo_track_2 are good tracks that I intend to use on a game I'm devoping. They do deserve to be named, tho, so that I can credit your great work in a proper manner :)
Very good.
Hi @philipAnderson, I've just uploaded the texture image (numbers6.png) to the post. If anything else is missing, lemm know :)
Notice that the texture is black and white, made blueish / transparent by shaders and opacity values that mayhem8166 used.
Nice, tx for the info @CodeAndReloac, gonna update the post with his proper name and a link to his other drawings/gallery.
I'm still having trouble with the author field not showing up tho, both on firefox and chrome :/
Very nice!
Yay! Tx @yd, and congratulations for such a great set!
@yd, any chance you could release the dungeon doors (only) in rendered .png for a 2d game?
The whole set is great but the doors are what I'm after... Maybe 4 frames? Front and Side view, closed and opened :)
I've found plenty of doors with an arch above it (which would require blending with its neighbor tiles for a matching pattern), but rectangular ones are scarce...
Ps.: My project has a orthogonal/frontal view, thus preventing me from using some diagonal/isometric door tiles I've already found.
Those trees are wonderful!
A few months ago I was working on some trees myself, attempting to make them animated tree sprites (leaves blowing with the wind and so), but things didn't work well for me.
Do you have a 3d model for those and, if that is the case, would you share it us?
Some physics on it and your trees would rock my world, even more! :)
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