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Very, very, VERY close, but
Saturday, August 15, 2015 - 18:36

Very, very, VERY close, but that would only become one tile (that could get re-sized to my 32x32 end size and that would work for like a pockmark lava bit in the mountain texture.

 

But I need the directional transition tiles.

 

So I need a tile set made from two textures, similar to this example set form the Genetica site (I can't understand that software) - first two images are the source textures, the rest are desired results.

I need to apologize, I wasn't
Saturday, August 15, 2015 - 17:06

I need to apologize, I wasn't entirely clear.

 

While the simple mask approach looked like it'd work at first, I realized the texture is just pasted/masked over, which won't work.

 

Texture A should be in tile A. Texture B would be in Tile D. Everything else results from the layered combo of those two textures per tile.

 

There's also missing transitioning/smoothing for the edges, which I should have mentioned as well and was neglectful in doing so.

 

I can't believe there isn't some program out there that makes a simple 12-tile set based upon two input images. It seems like it would be the most basic generation tool one could have for 3/4 viewpoints.

 

I'll also accept online-based
Saturday, August 15, 2015 - 11:17

I'll also accept online-based solutions!

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