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Artwork has moved to GitHub
Friday, February 8, 2019 - 06:44

Artwork has moved to GitHub

Hi,
Monday, December 17, 2018 - 04:54

Hi,

simply give credit in you Credits screen like:

"with FriendsWithMonsters Artwork by Georg Eckert / limbusdev"

Thank you :) I added some
Sunday, September 16, 2018 - 01:43

Thank you :) I added some more games and a sister project "Open Card Games".

 

 

Hi Sanglorian,
Tuesday, July 31, 2018 - 03:20

Hi Sanglorian,

I added a wiki page at the BitBucket Mirror and added names and so on. Have a look ;)

 

Monsterworld-Mirror > "Guardian Monsters"

Hi. Yes I have names and many
Tuesday, July 31, 2018 - 02:04

Hi. Yes I have names and many of the sprites have been updated in the meantime. This is the open source part of a closed source project I am working on. I will update soon.

Hi,
Monday, July 30, 2018 - 01:56

Hi,

I am aware of the website being down. And yes, the official git repo is still online at https://bitbucket.org/gemlion/monsterworld. Maybe I'll setup an extra repo for the sprites and monsters.

 

Cheers.

Sorry, my bad. I updated the
Friday, June 22, 2018 - 04:32

Sorry, my bad. I updated the entry.

please use english, which is
Thursday, September 28, 2017 - 11:28

please use english, which is standard in all software communities. Otherwise I can't answer you.

I can't add my patreon link.
Friday, March 25, 2016 - 17:36

I can't add my patreon link. It says I am not allowed to add special characters, but when entering the ID only, the link leads to an 404 page.

 

Cheers,

Gem

It's been a while since I've
Tuesday, March 15, 2016 - 09:53

It's been a while since I've read those threads and I can't find the one I mean, but have a look here http://opengameart.org/forumtopic/lpc-for-commercial-games - this is one of the threads that confused me so much, artists stating that they want to be asked for permission, others that don't, the question whether only derivations of the artwork must be published freely or the whole project, wheather open source but using advertisements is considered commercial and so on.

After asking a few artists and waiting forever, I gave up and decided to do my own artwork and make it available for others to give them artwork they can use without any fears of being sued.

I've included a license file in the packages on my homepage which makes it clear what can be done and what can't, for the parts I distribute here I decided to publish them as GPL3.0 and OGA 3.0. The complete packages on my website are under CC-BY-SA with the note, that they also can be used in commercial games and that we can work something out if the derivates shall not be published freely.

But I guess that's enough of the matter - let's get back to art :)

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