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Iconoclast, open/closed
Tuesday, May 8, 2012 - 00:06

Iconoclast, open/closed source limitation i was talking about was about CODE, not about art. Should have mentioned that too.

Nevermind people, I already
Monday, May 7, 2012 - 01:11

Nevermind people, I already found someone on a different board and we just started working. Sorry for wasting your time, guess I was looking in the wrong place. 

Ok, here's the deal. i'm
Sunday, May 6, 2012 - 01:07

Ok, here's the deal. i'm lucky if i can draw a smiley face that doesn't look like a cheap-hooker-smiley-face, so i don't feel ok about putting hours of effort into it.

More specificly. NOTHING is set in stone, i can integrate almost any kind of 2d graphics into what i'm doing, so IF i find someone who's interestred in cooperating, we'll decide on that kind of stuff together. Depends on what the guy can do, right?

Moreover, as i mentioned above, right now i'm working on interface controls, abstract classes and interfaces for future use, there's virtually nothing to "show". The reason is that i expect an artist to have some significant impact on what the game must look like, and most of the precoding planning i see as a two-side dialogue. Somehow I find it logical.

p.s. the reason i'm not pillaging and looting graphics all over internet is that i'd end up with a bunch of unrelated, eachother-defying, no-standarts yoo-hoo. It would be hell to just bring it all to same standarts, not to mention it would look more like afterparty apartment than anything else.

p.p.s. probably i should have started with this post

edit: p.p.whatever.p.s. About it being open source. As far as i can see it is definitely going to be completely free of charge, BUT most likely not-open-source.

you gotta be kidding me.
Saturday, May 5, 2012 - 12:34

you gotta be kidding me. screens. right... why would i ever need to post a request here if i had enough graphics for screens? Moreover, screens of what? main menu? dude...

2d tile based, think HOMM or
Saturday, May 5, 2012 - 07:04

2d tile based, think HOMM or even more Disciples like. Nothing is set in stone though, that's why i don't provide more info. Right now i'm only working on menus, buttons and stuff.