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I guess I don't understand
Saturday, June 13, 2015 - 16:18

I guess I don't understand how to use this correctly in 'Tiled Map Editor'?  With a new Map (32x32) when I drag the tilesheet into the Tiles area it splits it 32x32 but that cuts lots of the images in weird ways?  Is 32x32 the correct resolution for my tiles?

I think there is something
Wednesday, June 10, 2015 - 10:50

I think there is something wrong with the placement of the images on the sheet. (or I am doing something wrong). When I bring this into Unity and Split the sprites into a 64x64 grid, the goblins are offset in unpredictable ways.

Try it. Split into 64x64. Then flip through the sprites, you see the golblin 'slides' to the right. If I compensate for the slide on the first few images, the others are offset in different directions.

Ideas?