Thanks for the pointers! With the dirt-water and water-dirt transitions I was trying to emulate more muddy areas that the water brushed over, sort of like the tide rolling in and out. but I really like your idea of decreasing the dithering and make them more rounded and solidified to help with that.
Thanks for the pointers! With the dirt-water and water-dirt transitions I was trying to emulate more muddy areas that the water brushed over, sort of like the tide rolling in and out. but I really like your idea of decreasing the dithering and make them more rounded and solidified to help with that.
Thanks again!