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@wulax: do you plan to create
Monday, June 18, 2012 - 22:44

@wulax: do you plan to create thrust animation for your archer and bow firing and slasing for spearman? It would be nice to have a bowman with chainmail or a spearman with leather clothing. In our current plan we would have 3 armor selection, cloth, leather and chain with (hopefully) different weapon selections.

 @redshrike: baldrick is turning to be pretty good. Would you consider additional animations like thrust and bow 

Cute, is he a plantoid?
Thursday, June 14, 2012 - 22:20

Cute, is he a plantoid?

@Anonymous: It had been
Wednesday, June 13, 2012 - 02:23

@Anonymous: It had been sometime since my last Java project but last time I wrote an applet that requires local access, I needed to sign it. Most people would accept your self signature if you give some details about it on your website.

@wulax: AWESOME
Tuesday, June 12, 2012 - 09:47

@wulax: AWESOME

@Anonymous: You dont even
Tuesday, June 12, 2012 - 00:35

@Anonymous: You dont even need to ask. License states that you can use it as long as you give credit to author while stating that it is licenced under CC-By license.

@dandeeklu: that wheat field
Friday, June 8, 2012 - 10:16

@dandeeklu: that wheat field looks amazing, reed looks pretty good as well but you may tweak a bit to look separate tiles together. I wish you were in our university.

@wulax: I appreciate your work to expand current char animations. They look perfect. I hope others will follow the suit.

I am thinking of a system
Thursday, June 7, 2012 - 01:40

I am thinking of a system that will fit existing clothing to the new animations. I dont know if I will pursue it or it will work. But it might worth a try. Simple version of the idea is that (probably) we have the necessary pixels that are needed to paint the new animations. It is only a matter of transforming them to the new animations.

@daneeklu: Impressive. What
Wednesday, June 6, 2012 - 22:26

@daneeklu: Impressive. What you have done so far would almost be enough for a time management crop growing game. Will you consider adding wheat, corn and sunflower as additional plants? These will be handy in strategy games.

@C.Nilsson: Shading looks amazing, however, I think there is a mistake. Windows have horizontal lines as well as vertical, but the shadows have only vertical ones. Looking forward to see interior items.

@Clint: I know that the
Wednesday, June 6, 2012 - 10:16

@Clint: I know that the standard is published and I told that this talk is probably pointless. However, the real aim of the competition will fall short on these kinds of creative tricks. If I am not wrong, it was to show the world that FOSS community is capable of releasing quality games. 

Forgot the thrust, I want to
Wednesday, June 6, 2012 - 06:06

Forgot the thrust, I want to expand the list to further discuss it. May be we should vote on them.

6. Thrust

7. Pick up

8. Carry torch/flag (last frame of slash is suitable)

9. Swim

10. Stair ascend/decend

 What about two weapon fighting. We can split body parts to reduce animations but it would complicate other stuff.

 

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