Thank you, I will follow the evolution of your project!
Note: do not hesitate to add a screenshot to your github page, it make it more interesting.
I created a patched version with nanim save support:
http://devnewton.bci.im/tmp/pixeditor/
Very good work!
This is the kind of tool I'd dreamed to write to complete my own animation toolchain : http://devnewton.bci.im/projects/nanim/index
Maybe I can write a patch or a plugin to add nanim files support?
I use an azerty keyboard, because french also wanted to have they own non optimized keyboard!
I wonder if it's possible to detect keyboard layout in javascript?
Nice work, but WASD is terrible choice for non qwerty players :'(
What is the game website?
You can put your xpm file in a zip archive. I do that for nanim files.
Maybe you should provides the texture coordinates of each tile, if you have them?
If anybody interested, to generate texture atlas and texture coordinates, I've developped my own toolchain and file format: http://devnewton.bci.im/projects/nanim
If you choose a language to make your game, please check it's free (as in free software) and portable.
Please stop using Flash/.NET/Delphi or at least use their free counterpart (HTML5, Mono, Lazarus).
Thank you, I will follow the evolution of your project!
Note: do not hesitate to add a screenshot to your github page, it make it more interesting.
I created a patched version with nanim save support:
http://devnewton.bci.im/tmp/pixeditor/
Very good work!
This is the kind of tool I'd dreamed to write to complete my own animation toolchain : http://devnewton.bci.im/projects/nanim/index
Maybe I can write a patch or a plugin to add nanim files support?
I use an azerty keyboard, because french also wanted to have they own non optimized keyboard!
I wonder if it's possible to detect keyboard layout in javascript?
Nice work, but WASD is terrible choice for non qwerty players :'(
What is the game website?
You can put your xpm file in a zip archive. I do that for nanim files.
Maybe you should provides the texture coordinates of each tile, if you have them?
If anybody interested, to generate texture atlas and texture coordinates, I've developped my own toolchain and file format: http://devnewton.bci.im/projects/nanim
If you choose a language to make your game, please check it's free (as in free software) and portable.
Please stop using Flash/.NET/Delphi or at least use their free counterpart (HTML5, Mono, Lazarus).
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