I'm a 'hobby' level at most things I do :) So, my own opinion might not count. But I can say that I do free stuff for several reasons:
1. The first and the most important. It's one of good ways of saying 'Thank you' to the world of free software :) I use Debian/Linux, it's free. Blender, GIMP, LibreOffice, etc... etc... etc... I like it. And if I like it, then someone will like my free stuff, thou it's not that pro level. I love to see people happy even if I can do just something small...
2.I do it for fun. Yes, I'm not pro. And yes, sometimes I have a lot of free time to learn different programs. I have a lot of free time to write games. And it's not something I have to do. It's the thing I'm just having fun doing. Now, as I have gained some experience in 3D modelling my games might get some graphic and even might be interesting not only to geeks.
3. I keep it for backtracking. E.g. I'm very happy with my current job as a scientist. And, e.g. if something changes and I'd like to try a programmer job... what can I present as my 'achievements' other than some narrow-branch mathematical models solutions which could be understood only by a dedicated scientist? A free game would be perfect to my opinion.
I was once comparing frequency responce function of ogg and mp3, and ogg always preformed better / it required twice less space for the same 'quality'. However, it's not so 'standard' as mp3, e.g. many hardware multimedia players cannot play ogg.
Thanks a lot! That's almost everything I need to know ('may use music' & 'may not use samples' in case license is not CC-like but allows 'commercial use').
Alexandr, your tracks are awesome, as usual!
Александр, Ваши работы превосходны! Всегда!
Fantastic! :)
One of the best music tracks I remember after playing Valyria Tear :)
I'm a 'hobby' level at most things I do :) So, my own opinion might not count. But I can say that I do free stuff for several reasons:
1. The first and the most important. It's one of good ways of saying 'Thank you' to the world of free software :) I use Debian/Linux, it's free. Blender, GIMP, LibreOffice, etc... etc... etc... I like it. And if I like it, then someone will like my free stuff, thou it's not that pro level. I love to see people happy even if I can do just something small...
2. I do it for fun. Yes, I'm not pro. And yes, sometimes I have a lot of free time to learn different programs. I have a lot of free time to write games. And it's not something I have to do. It's the thing I'm just having fun doing. Now, as I have gained some experience in 3D modelling my games might get some graphic and even might be interesting not only to geeks.
3. I keep it for backtracking. E.g. I'm very happy with my current job as a scientist. And, e.g. if something changes and I'd like to try a programmer job... what can I present as my 'achievements' other than some narrow-branch mathematical models solutions which could be understood only by a dedicated scientist? A free game would be perfect to my opinion.
Very beautiful :) Set on the loop this morning :)
Очень красиво :) Поставил и слушал по кругу утром раз 20-40 :) :) :)
Really inspiring! :)
I was once comparing frequency responce function of ogg and mp3, and ogg always preformed better / it required twice less space for the same 'quality'. However, it's not so 'standard' as mp3, e.g. many hardware multimedia players cannot play ogg.
You mean something like this?
- http://www.abclinuxu.cz/images/screenshots/5/5/141455-spellcross-konecne... (static-step elevation)
- http://criticalindiegamer.com/wp-content/uploads/2013/06/Xenonauts-_04.jpg (several levels)
- http://www.synthetic-reality.com/tactics20.jpg (each tile with its own 'floating' elevation)
http://eriktwicereviews.com/wp-content/uploads/2014/10/Xenonauts.2.Battl... (see the car in the center - when something 'interesting' moves in its back it becomes semi-transparent)
Thanks a lot! That's almost everything I need to know ('may use music' & 'may not use samples' in case license is not CC-like but allows 'commercial use').
Try this one http://www.nasa.gov/mission_pages/spitzer/multimedia/spitzer-20070604.html or other NASA image. Usually their image goes under their own license: "You may use NASA imagery, video, audio, and data files used for the rendition of 3-dimensional models for educational or informational purposes, including photo collections, textbooks, public exhibits, computer graphical simulations and Internet Web pages" and "NASA material is not protected by copyright unless noted." http://www.nasa.gov/audience/formedia/features/MP_Photo_Guidelines.html#....
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