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You should have put this on
Saturday, November 24, 2012 - 12:58

You should have put this on the blog feed, I almost missed it!  These are good updates, TY!

I've seen a lot of pixel
Wednesday, June 20, 2012 - 06:04

I've seen a lot of pixel based RPGs that use non-pixel graphics for spells, so I think it'll be okay.  I'm so glad there are so many people working on sprites!  We're getting quite the variety of people this way.

Wow!  A horse is a lot of
Tuesday, June 19, 2012 - 07:54

Wow!  A horse is a lot of work to animate correctly and he looks really good.  It's too bad the perspective is side on, that's a lot of good stuff you'll have to redraw.  Top down should be easier to animate though.

I think assuming that the
Thursday, June 14, 2012 - 07:28

I think assuming that the artists would prefer the work to be used for free games isn't unreasonable.  It's true in my case, and I did the majority of the current artwork for LPC.

 

The limits of 64x64 squares
Monday, June 11, 2012 - 06:34

The limits of 64x64 squares for the sprites were to make things easier for the programmers.  I don't think anyone will have any problems if everyone did weapons in 128x128 squares, in fact, it sounds like a good idea to me.

 

Everyone's stuff is looking really good.  I'm very impressed and excited!  Keep posting, everyone!

So very cool.
Tuesday, May 29, 2012 - 19:51

So very cool.

Thanks everyone!  You'll
Tuesday, May 29, 2012 - 19:50

Thanks everyone!  You'll probably want to redownload it though, there was a mistake in the first one.

I like it.
Monday, May 21, 2012 - 08:25

I like it.

Aw, it's not pixel art. 
Friday, May 11, 2012 - 13:08

Aw, it's not pixel art.  Really nice tiny buildings though.

I don't know how relevant
Thursday, May 10, 2012 - 18:55

I don't know how relevant this is, but could you give some information for a true beginner, like what to look for in a music program and if there are any free ones?

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