I like the Wisp, I consider it 100 % done :D Very nice.
I think the Bone golem looks too much like a skeleton. The stone golem have a problem with its joins, it sort of looks like a stone robot :S The stone golem should look more like this one:
Regarding the Abomination my posted pictures are just suggestions. But I think it should be a large unit, and should also look very strong. Scribes concept gives me the feeling of pity for the creature. That should not be the case.
Wow that looks amazing :) We should better get this into OD asap :) Again nice work Skorpio :)
Farrer nice work :) What game is it your working on there? :)
Thank you very muchMyckel we really appreciate the effort you put into this and hope to see more stuff from you end up in OpenDungeons :)
Just an addition to what Danimal said:
The license should be strictly CC-BY-SA 3.0 Unported, because having many different licenses is HELL.
I think we use 1000-2000 polys if I am not mistaking. The current texture sizes are 2048x2048, but higher texture sizes is of course no problem.
Regarding the look of the model then I think Dungeon Keeper 2 and Overlord are good examples.
Nice nubux, I like both the Bone Gollem and the Necromancer :)
I like the Wisp, I consider it 100 % done :D Very nice.
I think the Bone golem looks too much like a skeleton. The stone golem have a problem with its joins, it sort of looks like a stone robot :S The stone golem should look more like this one:
Regarding the Abomination my posted pictures are just suggestions. But I think it should be a large unit, and should also look very strong. Scribes concept gives me the feeling of pity for the creature. That should not be the case.
The abomination should be much bigger and allot meaner, and probably less disgusting ;) a bit like these:
http://www.freakygaming.com/gallery/fan_art/dota_allstars/dota_abominati...
http://daveallsop.info/content/Paintings/Abomination.jpg