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Great job Snabisch! :) Using
Tuesday, December 29, 2015 - 01:24

Great job Snabisch! :) Using in my open source bullet hell game: Calamity Cannon. I'll let you know when the game is complete!

Thanks! :) I'll be adding
Tuesday, December 15, 2015 - 02:09

Thanks! :) I'll be adding everything I use in my game, so hopefully it will be useful to people!

:) Glad you like it!
Saturday, November 14, 2015 - 02:21

:) Glad you like it!

No problem, glad I could help
Saturday, October 31, 2015 - 00:34

No problem, glad I could help! :)

Hey, sorry for the late reply
Friday, October 30, 2015 - 03:25

Hey, sorry for the late reply! I didn't see your comment, but you are always free to use as long I'm given credit! :D

Welcome! :D
Friday, October 30, 2015 - 02:50

Welcome! :D

I'll be using your facial
Tuesday, September 22, 2015 - 02:41

I'll be using your facial expressions for the remainder of development on my character 3D models! Thanks a lot for the upload, this makes my character look so much better!

http://opengameart.org/content/3d-rpg-character-rigged-materialstextured

Would you mind if I converted
Wednesday, August 5, 2015 - 22:19

Would you mind if I converted these to PNG and used them on my 3D models? I'm creating a collection of 3D chibi character assets that I'd like to make look great, but I'm not too good at facial features. These are awesome, and would make the quality amazing. 

My pleasure!
Thursday, June 18, 2015 - 20:51

My pleasure!

Rigging with Blender is
Saturday, June 28, 2014 - 15:51

Rigging with Blender is actually much easier than anything I've ever used before, even 3DS Max, which is why I use it instead even though I own both. If you look into it I'm sure it wouldn't take long for you to figure it out, and with the skill you put into the models here you could really do some awesome stuff.

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