Hi! :) I really like your tileset, it inspired me to add more to my own Gameboy style set! Also used your tiles in the preview, and they look really good together!
I don't have Skype, but you can find me and message me on Facebook. Otherwise, I'm actually going to upload more detailed, semi-realistic hand painted textures, including grass. These textures will all be following a strict color pallet, and will look fantastic in any realistic or even cartoons scene, as they're made from the ground up with both in mind.
Duion, yeah, that makes sense. You should be able to open the Blend file right up and work from there. While the FBX works fine, having the blend file should mean that's it's easily usable as-is.
I would like to see these improvements be made from here on out, or for this to be updated to fix that. These kinds of things should be accesible by all users. Most will probably look at this and be turned away.
That's a cool concept, I'll play it! :)
Thanks :) It was fun making all of this, I learned a lot from working on it. I might complete it one day...
:) Of course!
No problemo! :D
Hi! :) I really like your tileset, it inspired me to add more to my own Gameboy style set! Also used your tiles in the preview, and they look really good together!
https://opengameart.org/content/game-boy-platformer-tileset-character
These would be great for rendering in pixel art style!
Hiya! ^^ I'm using this in my game engine KIDE, don't worry about the cymbols and such, I think every bit of this song is beautiful and original.
I don't have Skype, but you can find me and message me on Facebook. Otherwise, I'm actually going to upload more detailed, semi-realistic hand painted textures, including grass. These textures will all be following a strict color pallet, and will look fantastic in any realistic or even cartoons scene, as they're made from the ground up with both in mind.
Just add the texture to a terrain object and paint.
Duion, yeah, that makes sense. You should be able to open the Blend file right up and work from there. While the FBX works fine, having the blend file should mean that's it's easily usable as-is.
I would like to see these improvements be made from here on out, or for this to be updated to fix that. These kinds of things should be accesible by all users. Most will probably look at this and be turned away.
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