Thanks! ^v^ I want to improve my game asset skills so I can better assist my fellow game designers. (I'm learning Chinese, I hope my writing isn't too unclear)
Not too bad if it's zoomed out, which is what I am using it for in my little game project anyways. Some hue shift or rotation variation of original files.
Ohh, I see. I'll definitely use a tiling tool if I ever do this again. I used an airbrush, "cyber line 1", particle brush (scattered dots), "flame artist", and "spark" brushes. And yeah the corner was a shoddy attempt at using the straight line's image to make a bending tile, so basically something like that. If this is too cruddy of an asset I can just take it down lol
<3 :)
Also open to some constructive criticism
yyds :)你的艺术真的看起来太好
非常酷的像素画 :o
谢谢啦!^v^我想要继续提高我的游戏素材,这样我就可以帮助游戏策划同行们。(我在学习汉语,我希望我的字不太不清楚)
Thanks! ^v^ I want to improve my game asset skills so I can better assist my fellow game designers. (I'm learning Chinese, I hope my writing isn't too unclear)
Man, that image is big. Should've changed the dimensions before posting.
Here's what it looks like on https://www.gamedeveloperstudio.com/tools/tile_sheet_creator/tile_sheet_...
Not too bad if it's zoomed out, which is what I am using it for in my little game project anyways. Some hue shift or rotation variation of original files.
Ohh, I see. I'll definitely use a tiling tool if I ever do this again. I used an airbrush, "cyber line 1", particle brush (scattered dots), "flame artist", and "spark" brushes. And yeah the corner was a shoddy attempt at using the straight line's image to make a bending tile, so basically something like that. If this is too cruddy of an asset I can just take it down lol
Or if you meant a proper tile-making program I probably should have looked into some sort of art program that takes care of the seamless aspect
No AI used here, if thats what you meant by "generate". It took me an hour with some Firealpaca (drawing program) default brushes. Human slop.
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