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Bithman, server is very slow. The number of colors is very limited. There should be at least 7 basic colors and black, gray, and white. To increase the number of colors but not want to spend two hours adding colors, adding a Color Wheel would be sufficient. If you add one, you must also add an Eyedropper so that your collaborators don't experience color confusion. In short, you can use drawing tools as an example for this.
Additionally, since waiting during server loading is boring, you should create a proper loading screen. A background or character you add will distract the players' attention for a short time. It would be better if this were animated. Since we are doing frame-by-frame drawing, it would be more harmonious for the loading screen to be pixel art. Finally, 1000 frames is very little; you should expand the area and add zoom in/out buttons and a panning motion around it. It's a good game idea for passing time in free moments, just like other .io games.
Thank you.
I've edited and cleaned up the faces in your asset. Here are the corrected faces:
https://opengameart.org/content/pebonius-edited-faces
May I ask what this is? Because it doesn't resemble anything.
My favorite creature in Ark.
For a moment, it reminded me of Wall-E.
This is what the warning window tells me.
The content on this page has either been modified by another user, or you have already submitted modifications using this form. As a result, your changes cannot be saved.
It's a very useful tool, better than most downloadable character generators.
Bithman, server is very slow. The number of colors is very limited. There should be at least 7 basic colors and black, gray, and white. To increase the number of colors but not want to spend two hours adding colors, adding a Color Wheel would be sufficient. If you add one, you must also add an Eyedropper so that your collaborators don't experience color confusion. In short, you can use drawing tools as an example for this.
Additionally, since waiting during server loading is boring, you should create a proper loading screen. A background or character you add will distract the players' attention for a short time. It would be better if this were animated. Since we are doing frame-by-frame drawing, it would be more harmonious for the loading screen to be pixel art. Finally, 1000 frames is very little; you should expand the area and add zoom in/out buttons and a panning motion around it. It's a good game idea for passing time in free moments, just like other .io games.
It looks perfect.
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