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I thouthg about it, but I
Wednesday, April 3, 2013 - 15:05

I thouthg about it, but I wanted something nicer. 

It's too big ofr my screen. =
Monday, July 23, 2012 - 22:35

It's too big for my screen. =(

Which licence you can acept
Saturday, July 21, 2012 - 18:48

Which licence you can accept for the art?

Hi.
Tuesday, July 17, 2012 - 08:05

Hi.

Having a problem with a forum post created by me yesterday, I was "waiting for a moderator aproval" but now I don't know where it is.

Also, a big talking face for
Friday, July 13, 2012 - 22:33

Also, a big talking face for the tree would be nice, or a door to gent in.

I'm going to take the oposite
Monday, October 31, 2011 - 12:44

I'm going to take the oposite opinion of Johndh and suggest you use the the anatomy of a velociraptor for the Jarlaks. Althought making a burly velociraptor is going to be tricky

Opengameart.org exige que
Tuesday, October 25, 2011 - 13:21

Opengameart.org exige que todo el arte publicado ahí sea libre para su uso y distribución, bajo ciertas condiciones. Puedes revisar las licencias especificas en un recuadro a la izquierda de la pantalla en la pagina de cada pieza.

Se te agradecería enormemente si cuando termines tu proyecto publicaras el código de tu juego bajo una licencia GPL u otra licencia aceptada por la FREE SOFTWARE FOUNDATION.

I always take the the archer
Monday, October 24, 2011 - 01:32

I always take the the archer class. Also I'd love to see a half beas as a playable race, like werewolves or the Charr from Guild Wars.

I think you should use a
Sunday, October 2, 2011 - 18:30

I think you should use a creative commons license for the use you described.

ASEPRITE (Allegro sprite
Saturday, September 24, 2011 - 16:20

ASEPRITE (Allegro sprite editor) is ready to install in ubuntu from PlayDeb.net if someone wants to check it.

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