How did I rig it? Crudely... Added an armature, in the options pane set it to have x axis mirrorring. Extrudeded it out to fill the character (mirroring when need be) and then assigned automatic bone weights to the mesh. Learning to do something more elaborate is definitely on my things to do list.
I like your Cannon a lot James, keep up the great work!
Thanks!
How did I rig it? Crudely... Added an armature, in the options pane set it to have x axis mirrorring. Extrudeded it out to fill the character (mirroring when need be) and then assigned automatic bone weights to the mesh. Learning to do something more elaborate is definitely on my things to do list.
Hey Ansimuz, these are gorgeous. Thank you for puting them up, even more so under CC0!
These are some of my favourite assets on OGA Kenney :)
What program did you author these in?
I love your stuff yd. Thanks for sharing :)
@NobodyPro, whatever license suits your situation the best.
Brutal, crippling nostalgia. This is amazing Buch!
Miroko! This is brilliant!
I really do hope you get inspired and keep adding things to it, it looks excellent.
I really like it Miroko!
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