I can also answer any questions about OGS Mahjong.
A room from a medieval house (either a skybox or modeled). If it's a skybox, it needs to be pretty high resolution.
We can use both modeled background and a skybox. But even hi-res skyboxes (2048x2048x6) looks a bit dirty. So, the good way, IMHO, is to combine modeled environment (room, garden, something like that) with skybox.
We have some new tile meshes.
But the background is still desperately need improvements.
Screenshots are here: http://opengamestudio.org/lang/en/news/317
I can also answer any questions about OGS Mahjong.
A room from a medieval house (either a skybox or modeled). If it's a skybox, it needs to be pretty high resolution.
We can use both modeled background and a skybox. But even hi-res skyboxes (2048x2048x6) looks a bit dirty. So, the good way, IMHO, is to combine modeled environment (room, garden, something like that) with skybox.