Note that while I'm using a number of third-party assets for T3D, members of this site will recognize the weapon and soon the alien entities I'm rigging. I'll also be releasing the scripts/code I wrote for this jam as a free resource for T3D, and will repost the OpenGameArt models I've rigged for it back here.
@Lariusprime:
Do I need to submit my entry in advance, or wait 'til it's finished and upload?
Uploaded a video of my progress:
http://www.youtube.com/watch?feature=player_embedded&v=CjvfigjZzR0
Here's an update to my GarageGames blog, detailing my progress:
http://www.garagegames.com/community/blogs/view/22630
...and here's a teaser from this afternoon, LFA's 'destroyed walls' being hacked into modular city pieces:
@larius:
Thanks!
@all:
Here's a screenie of my WIP:
I've been blogging about my progress over at Garage Games:
http://www.garagegames.com/community/blogs/view/22619
Note that while I'm using a number of third-party assets for T3D, members of this site will recognize the weapon and soon the alien entities I'm rigging. I'll also be releasing the scripts/code I wrote for this jam as a free resource for T3D, and will repost the OpenGameArt models I've rigged for it back here.
Will keep ya'll posted...
@foz
No I haven't finished. I have a pre-exisiting AI package I'm using it to show off, but I really am trying to finish a game in 7 days...