awesome! Thanks for sharing! It's always nice to see a palette turn up here!
Wednesday, May 11, 2016 - 10:04
Looking at the spritesheet, the sprites themselves are all contiguous (no gaps within a single sprite).
Given this, it shouldn't be too hard to write a little code to find the sprites on the page and either re-space them on a single sheet, or save them out as individual frames.
General idea would be scan looking for where non-transparent pixels start and stop. The stuff in between is your sprites.
@Boom Shaka: Just wanted to say kudos to you for having such a good attitude about things! :)
Tuesday, April 12, 2016 - 17:27
Well, I just recieved a deluge of dated emails from OGA so maybe somebody was doing some fixing? or at least found a way to clear the queue?
@Varkalandar: Could it just be a temporal thing? I have noticed that 'save' can take some time, even with posts. And it'll even time out on rare occsasions. Never quite sure if it's my internet connection flaking out or the OGA server taking a pass.
It's kind a long thread at this point, but if you scroll all the way to the bottom you'll find my effort at clarifying the GPL section of the FAQ, be great to have your feedback on it. The conclusion is pretty much on point with what clint and redshrike had to say, but I'd be curious to know if the text would have helped claridy things for you earlier?
Tuesday, March 8, 2016 - 04:18
While I agree there's something to be said for taking your time and browsing the site, at the same time, I don't think it's a stretch to say that an archive needs a functional search tool to be truly useful.
Any word on getting this fixed? I just don't want to see it go months like it did last time :)
Friday, March 4, 2016 - 11:22
I didn't check the dates, but I half way wonder if the indexing process isn't actively running, and so what we have is just indexes up to the last time bart pressed the emergency 'rebuild search indexes' button.
Way to check would be to compare date on the forum post where he announced he'd done that w/ the cut off for searches.
This looks great! Thanks for sharing!
awesome! Thanks for sharing! It's always nice to see a palette turn up here!
Looking at the spritesheet, the sprites themselves are all contiguous (no gaps within a single sprite).
Given this, it shouldn't be too hard to write a little code to find the sprites on the page and either re-space them on a single sheet, or save them out as individual frames.
General idea would be scan looking for where non-transparent pixels start and stop. The stuff in between is your sprites.
@Boom Shaka: Just wanted to say kudos to you for having such a good attitude about things! :)
Well, I just recieved a deluge of dated emails from OGA so maybe somebody was doing some fixing? or at least found a way to clear the queue?
He's not goofy, he's adorable!
Great submission, thanks for sharing!
@Varkalandar: Could it just be a temporal thing? I have noticed that 'save' can take some time, even with posts. And it'll even time out on rare occsasions. Never quite sure if it's my internet connection flaking out or the OGA server taking a pass.
@xhunterko:
Know I'm a bit late here, but I have been working on a re-write of the site guidelines and FAQ starting with the license section.
http://opengameart.org/forumtopic/site-faqsubmission-guidelines-updatesc...
It's kind a long thread at this point, but if you scroll all the way to the bottom you'll find my effort at clarifying the GPL section of the FAQ, be great to have your feedback on it. The conclusion is pretty much on point with what clint and redshrike had to say, but I'd be curious to know if the text would have helped claridy things for you earlier?
While I agree there's something to be said for taking your time and browsing the site, at the same time, I don't think it's a stretch to say that an archive needs a functional search tool to be truly useful.
Any word on getting this fixed? I just don't want to see it go months like it did last time :)
I didn't check the dates, but I half way wonder if the indexing process isn't actively running, and so what we have is just indexes up to the last time bart pressed the emergency 'rebuild search indexes' button.
Way to check would be to compare date on the forum post where he announced he'd done that w/ the cut off for searches.
this is nice! dig that thump!
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