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Tuesday, January 17, 2017 - 12:38

 

Both seems to be working now.   They were fairly recent when I was testing them out, is there a known lag between when a submission is made and when it gets indexed into search?

Just chiming in with my two
Tuesday, January 17, 2017 - 08:18

Just chiming in with my two cents, I agree with foz, a sticky forum thread for theme suggestions and let whom ever is running the challenge set the theme, either from the suggestions or something of their own.    Voting on a theme just seems like an extra layer of busy work.

 
Monday, January 16, 2017 - 18:48

 

oops, looks like I'm guilty of jumping into late into this conversation without reading all the way up.

So yeah, I think I was basically suggesting what chasersgaming already said:

first month (4 weeks) create art theme and art itself. Vote, determine winner.

second month (4 weeks) create jam and develop game, vote,determine winner.

 

 

I love this idea and agree it
Monday, January 16, 2017 - 18:44

I love this idea and agree it'd be great to have some platform for showcasing all the great works that come into OGA.

With the forwarning that I am hopelessly over committed in my own projects right now, and probably unlikely to participate in the near future, so certainly nothing should be catered to my tastes, here's my two cents on the idea...

 

I like the idea of a bonus for using some of the challenge art assets, but not so sure about the 'unique' stuff, why try and restrict who can use what?   I'm not sure it serves anyone to have folks compete to 'claim' assets, in some ways it works against the entire idea of OGA (ie open assets).

 

Any ground rules on what submissions should/must entail?   Platform, code, license restrictions/requirements?

 

Another thought, I like the 3 weeks on, 1 week off concept.  Seems like a decent amount of time.  But an alternate approach would be to try an sync it closer with the art contests so that the themes could match up.

For example, forgetting the difficulty of coding anything in a week, imagine if the art theme was 'Rebirth' one week, and the next week, the programming challenge ran with the same theme.

So first, the art assets for the theme come in, and then the games/demos or whatnot for the theme come in.

I don't know if I'm explaining that correctly, but the idea would be to have the programming themes match the art themes, and in this way you'd (hopefully) get a natural cross over of the two (ie. art assets from the challenges being used in coding challenges).

 

Maybe a better example would be this:  Imagine monthly contests, one for art and one for code.  They can run at the same time, the art gets a new theme every month, and the code challenge gets the theme from the previous month's art challenge.

 

I will add that doing much of anything without making some custom art, either tweaks to existing stuff, or small stuff (UI, particles, etc), is quite difficult, perhaps not a strict requirement that everything be taken from OGA.  Maybe an ask that anything new be submitted to OGA under one of the licenses?

 

 
Sunday, January 15, 2017 - 11:52

 

 

Hmm...

Two recent submissions not appearing in search:

 

http://opengameart.org/content/dog-low-poly-rigged

vs

Search for 'dog':

http://opengameart.org/art-search-advanced?keys=dog&title=&field_art_tag...

 

 

http://opengameart.org/content/hatchling

vs

Search for 'hatchling':

http://opengameart.org/art-search-advanced?keys=hatchling&title=&field_a...

also tried 'Reborn', 'weekly' and 'challenge' (key words from description field) and didn't get this work to appear.

 

 

 

 
Sunday, January 15, 2017 - 11:43

 

sits down, reads book.

munches on an apple.

 

Those are long idles, is that what you are looking for?  or just general standing idle?

 
Sunday, January 15, 2017 - 10:55

 

That's really cool!  In the past, I've seen this kind of effect simulated by using 'hard' or 'soft' normals for the vertices of a model.  That is generating normals per-face or per-vertex (smoothed across all faces a normal sits on).   But I can see where this approach is smarter, cleaner and gives you much more control over the final normals.  Great idea! 

Great set!   Thanks much for
Saturday, January 14, 2017 - 11:55

Great set!   Thanks much for sharing!!

Yeah I second dannorder's
Saturday, January 14, 2017 - 07:10

Yeah I second dannorder's comments about the colors.  Well chosen and a great set overall!   Thanks much for sharing!!

 

That flapping animation is so
Saturday, January 14, 2017 - 03:53

That flapping animation is so smooth!!   I love it!

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