OK I just did that, and it looks like it worked! Thanks for your help. It's been a while, to say the least, since I logged into here and uploaded anything.
I might have posted a comment, with the new preview. I don't understand why it got deleted. Could you "clarify" this? I understand that it might be really hard to understand, the "previous" image was refering to the one I uploaded before, as opposed to the next image, the "preview" image was refering to an image that gave people an idea of what they're gonna get in the file. I know it's very complicated, sorry for all the misunderstandings that came from that.
Damn, 10 years later and I'm still getting thanks for this little spritesheet lol! Well I won't complain, glad you liked it and found it helpful. Cheers!
No problem at all, use it as you like, modify it whatever way you like, and don't bother too much with credits I don't care (but thanks for asking, that's nice), good luck!
1024*1024 seems like a reasonable minimum resolution for most textures (there will certainly be cases where bigger or smaller makes sense though)
I'd usually be looking for textures that already tile, but if the photos they come from can be attached it's even better. It's nice to know exactly where a texture comes from.
More metal textures would be welcome, brushed, polished, rusty, dirty metal... Also, wood (planks but also trees, bushes...), snow, ice, water, various fabric / clothe textures would be great.
I only ever use diffuse and normal maps for a texture, so i enjoy finding them in submissions, but probably someone else uses specular maps and feels the same, so as long as it's possible, providing those additional maps is probably important.
What would be really nice, too, is to have coherent texture packs. I'm not talking about sorting them like "15 grass textures and 20 concrete textures", but rather have groups of textures that work well together, textures that share attributes like style, brightness, colors... e.g. : a brick wall with a matching floor and ceiling, or a brick wall with matching door and window textures. Perhaps even packs you can model a whole scene with. Could the Art Collections be used to such effect?
OK I just did that, and it looks like it worked! Thanks for your help. It's been a while, to say the least, since I logged into here and uploaded anything.
I might have posted a comment, with the new preview. I don't understand why it got deleted. Could you "clarify" this? I understand that it might be really hard to understand, the "previous" image was refering to the one I uploaded before, as opposed to the next image, the "preview" image was refering to an image that gave people an idea of what they're gonna get in the file. I know it's very complicated, sorry for all the misunderstandings that came from that.
Yes I uploaded an image to the previous above. Could I know what was wrong with that?
What's going on in here? I just posted a preview of the last file here, and it got deleted. Could I know why? What rule I violated?
Blender 4.4.3, since it's 2025 and all...
Damn, 10 years later and I'm still getting thanks for this little spritesheet lol! Well I won't complain, glad you liked it and found it helpful. Cheers!
No problem at all, use it as you like, modify it whatever way you like, and don't bother too much with credits I don't care (but thanks for asking, that's nice), good luck!
Yes you can.
What would be really nice, too, is to have coherent texture packs. I'm not talking about sorting them like "15 grass textures and 20 concrete textures", but rather have groups of textures that work well together, textures that share attributes like style, brightness, colors... e.g. : a brick wall with a matching floor and ceiling, or a brick wall with matching door and window textures. Perhaps even packs you can model a whole scene with. Could the Art Collections be used to such effect?
This looks good! Did you use Alchemy to make those?
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