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Coding takes a lot of time,
Thursday, February 20, 2014 - 02:20

Coding takes a lot of time, and this platform is important. So, donate if you can and are willing. $1 is fine if you can't afford more :)

Maybe Green Water
Thursday, February 13, 2014 - 22:45

Maybe Green Water Technologies aren't aware that they have done so. It might be worth tipping them off so they know, and then maybe something can be done?

I was looking for the button
Saturday, February 8, 2014 - 02:06

I was looking for the button as well. Here's a link to the user's profile: http://opengameart.org/users/findingnemo

If it bothers you, just turn
Wednesday, February 5, 2014 - 05:27

If it bothers you, just turn off permadeath ;)

 

If the beginning is made too easy, experienced players will find it boring IMHO, because there is not enough challenge.

There is some new game
Wednesday, February 5, 2014 - 05:25

There is some new game content in the works, although I don't know any specifics personally.

I'm looking forward to the
Tuesday, January 21, 2014 - 08:28

I'm looking forward to the new content :)

A dumb question maybe, but
Sunday, December 15, 2013 - 09:44

A dumb question maybe, but have you checked that the files are in the correct directory?

Thanks for taking care of
Saturday, December 14, 2013 - 09:35

Thanks for taking care of this :)

The strange thing about the Averguard texts is that the translations are present in alpha_demo's po file, but do not get picked up by the game. This is really weird.

Yes, they are displayed, but
Saturday, December 14, 2013 - 04:02

Yes, they are displayed in the powers menu, but I might not have identified the place in the source code correctly. See my screenshot. This happens with ranged weapon, mental weapon etc.

P.S: It would also be good if
Saturday, December 14, 2013 - 02:53

P.S: It would also be good if sound files were localizable for NPCs. I'd be happy to record something for my language.

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