Skip to main content

User login

What is OpenID?
  • Log in using OpenID
  • Cancel OpenID login
  • Create new account
  • Request new password
Register
  • Home
  • Browse
    • 2D Art
    • 3D Art
    • Concept Art
    • Textures
    • Music
    • Sound Effects
    • Documents
    • Featured Tutorials
  • Submit Art
  • Collect
    • My Collections
    • Art Collections
  • Forums
  • FAQ
  • Leaderboards
    • All Time
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
    • Weekly
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
  • ❤ Donate

Chat with us!

Discord: OpenGameArt
discord.gg/yDaQ4NcCux

IRC: #OpenGameArt on freegamedev.net/irc/#opengameart

Active Forum Topics - (view more)

  • Sharing My Music and Sound FX - Over 2500 Tracks 4 days 10 hours ago by Eric Matyas
  • Mix distribution 6 days 5 hours ago by glitchart
  • Endless Darkness [UNITY/C#][Rogue-Like][30%] 2 weeks 5 days ago by glitchart
  • Derivative works of Free characters? 2 weeks 6 days ago by JumboSizedFish
  • Pixel Artist - FOR HIRE 3 weeks 19 sec ago by pixel
  • Pixel Artist Looking for a Project 1 month 1 day ago by Koshechka-Ninja
  • tools 1 month 2 days ago by blue_prawn
  • a basic small-game 1 month 2 days ago by blue_prawn
Subscribe to Active Forum Topics

Recent Comments - (view more)

  • Re: handpainted brick texture pack by CubeFrag
  • Re: Bossfight_ by Bobjt
  • Re: CyberP by Bobjt
  • Re: Sneaker Stripes by Bobjt
  • Re: Appalachia Streets by MedicineStorm
  • Re: Fumiko Complete Charset by Polygonist
  • Re: Appalachia Streets by TheDikTatorTot
  • Re: Appalachia Streets by MedicineStorm
Subscribe to Recent comments

New Art Collections - (view more)

  • Sci-fi Assets
  • Medieval
  • Post-Apocalyptic Assets
  • BKRe Furniture
  • Collectables Sound Effects Pack
  • FNAF Clone Game
  • 3D Characteres
  • Textures, Masks and Maps
  • Environment Objects
  • Medieval Dark Fantasy
Ragnar Random's picture Latest blog post: OpenGameArt.org Spring Game Jam 2026 - Fresh (5 days 4 hours ago)

Popular This Week - (view more)

Modular Dungeon Kit
Preview
Lowpoly girl
Preview
CyberP
Spinning pharaoh
Preview
16x16 Tileset
Preview
tr!p i
Happier Tune
16X16 Grim Platformer Asset Pack - Starlit Sanctuary
Preview
Dreamscape (Stefan Composer & Outer123)
Sneaker Stripes
Emoji's
Preview
Luminous Mountains (Marcelo Fernández & migfus20)
Computer parts (Quest items)
Preview
Diamond 3,6
Subscribe to Latest Art

Latest Art - (view more)

Emoji's
Preview
Luminous Mountains (Marcelo Fernández & migfus20)
Computer parts (Quest items)
Preview
Diamond 3,6
Electric Guitar
Preview
Short Battle Loop
Pirate (migfus20 vs outer123)
He Has Arrived
Appalachia Streets
Preview
Spinning pharaoh
Preview
16x16 Tileset
Preview
Lil' Monster Guy
Preview
5 Blip UI sound effects!
A beautiful day (Stefan Grossmann & Jonathan Shaw & migfus20)
Subscribe to Latest Submissions (RSS)

Latest Art by my Friends - (view more)

Featured Art - (view more)

Atmospheric puzzles
Blocky Characters
Preview
Free Fantasy Game GUI
Preview
Laser Fire
Platformer sprites
Preview
2d space shooter assets
Preview
16xx16 Tileset (Pokemon/Zelda style:D)
Preview

Thoughts on donations

By bart on 6 May 2009 - 11:58am

It's been suggested to me that I consider taking donations for the website. I think this might be a good idea, as it would allow me to commission art more quickly, but I really want to avoid it being at all off-putting. If I did accept donations, I would do so under the following standards:

* Every cent donated would go toward commissioning art and/or music (as opposed to server costs, which I cover myself, and in addition to the art commissions I'm already covering myself). This may change if my bandwidth needs skyrocket, but at the moment I've got way more than enough.
* I'll never have any sort of "premium membership" or incentive for someone to donate, except perhaps recognition of doners who would like to be recognized. Since the point of OpenGameArt is to provide art to developers at no cost, any sort of for-pay premium benefit would be counter to what this site is about.

For the record, I have the budget and desire to run this site myself pretty much indefinitely without any kind of assistance. It's just that a bigger budget will bring in more art for the community, so it's worth looking into.

Thoughts, anyone?

3 comments
  • bart's blog
  • Log in or register to post comments
bart's picture

Help me spread the word about OpenGameArt.org!

By bart on 6 May 2009 - 11:36am

Hey folks!

I'd like to work a bit more at garnering some publicity for the site, but at this point I'm kind of out of ideas with respect to where to advertise. If you can think of any communities that may find OpenGameArt.org to be of interest, please let me know here in a comment.

Furthermore, if you have any friends who are interested in art or game development, now would be an excellent time to spread the word. :)

Bart

3 comments
  • bart's blog
  • Log in or register to post comments
bart's picture

Exclusive art commission update

By bart on 6 May 2009 - 11:28am

I mentioned earlier that I've commissioned some exclusive art for this site, which will be released under the OpenGameArt.org's standard 3 licenses (namely CC-BY-SA, GPL2, and GPL3). My budget is somewhat limited, so for the time being, things will be released bit by bit, starting in a week or two. Here's what you can expect:

* A fantasy RPG tileset -- at the moment, we're starting with a basic overland set, but the plan is to move into doing towns, scenery, caves, etc.
* A fantasy RPG sprite building set -- essentially a "paper doll" web application that will allow you to pick a base and customize it with hair, armor, etc. Initial work is occurring on the male sprite base, which should be ready fairly shortly. Once the bases are completed for both genders, we'll start working on accessories.

In both cases, I encourage everyone to create and submit expansions for these art packs, as I continue to commission the artists to work on them as well.

Check back soon!

0 comments
  • bart's blog
  • Log in or register to post comments
bart's picture

Big update today

By bart on 29 April 2009 - 1:59pm

I just uploaded several hundred textures from Free Game Arts. Be sure to check them out if you're looking for some solid sci-fi textures for 3D maps.

0 comments
  • bart's blog
  • Log in or register to post comments
bart's picture

Art note: Is your grass too green?

By bart on 28 April 2009 - 4:26pm

I'm not a superb artist, but I've learned a little bit about color and light theory in my attempts to improve my artistic skills. What I'm seeing in a lot of games is a tendency to use pure green for grass, pure blue for water, etc. It's a natural assumption to make, but it's not quite the right one.

The picture on the right is a screenshot of Chrono Trigger. The odd-looking green square toward the center of the image is a region where I filtered out all of the red and blue components of the color. Notice how the rest of grass in the image looks a lot more natural than the bright green patch.

I encourage you to grab a screenshot from your favorite game (2D or 3D -- this applies to both), load it up in your pixel editor of choice (I'm using Gimp at the moment), and poke around with the eyedropper tool. If you examine the grass colors, you'll notice that they all have a red and a blue component, as opposed to just green.

Furthermore, you'll discover that brighter colors are more yellow and darker colors are more blue. This is because of the way that natural sunlight works. Sunlight is yellowish, and as such, anything in direct sunlight will pick up a bit of that yellow. On the other hand, the rest of the sky is blue. Anything in a shadow will be lit mostly by the sky, and will pick up a bluish tint.

When using this, remember that subtlety is the key. Don't make your brights too yellow or your darks too blue. Adjust them carefully until they look natural.

0 comments
  • bart's blog
  • Log in or register to post comments
bart's picture

Pages

  • « first
  • ‹ previous
  • …
  • 45
  • 46
  • 47
  • 48
  • 49
  • 50
  • 51
  • 52
  • 53
  • next ›
  • last »
Subscribe to Blog
MedicineStorm's picture

UPCOMING OGA EVENTS 2021

Submitted by MedicineStorm on 7 March 2021 - 1:39pm

Here is a summary of upcoming OGA events that are taking place this year and when, So get these in your calendar! :)

Be sure to check back for updates and keep an eye on their forum threads posted for announcements nearer the time.

Game Jams:

  • Read more about UPCOMING OGA EVENTS 2021
  • MedicineStorm's blog
  • Log in or register to post comments
Chasersgaming's picture

UPCOMING OGA EVENTS 2020

Submitted by Chasersgaming on 16 January 2020 - 6:02am
Forums: 
OGA Community Projects

Here is a summary of upcoming OGA events that are taking place this year and when, So get these in your calendar! :)

Be sure to check back for updates and keep an eye on their forum threads posted for announcements nearer the time. 

Game Jams:

  • Read more about UPCOMING OGA EVENTS 2020
  • 10 comments
  • Log in or register to post comments
Chasersgaming's picture

OGA Summer Game Jam 2019

Submitted by Chasersgaming on 1 July 2019 - 9:59am

Welcome to the Unofficial OGA 'Summer' Game Jam #3!

  • Jam starts: Already! (July 1st)
  • Submit your game by: July 27th
  • After that, submitted entries will be rated by: August 11th

 

  • Read more about OGA Summer Game Jam 2019
  • Chasersgaming's blog
  • Log in or register to post comments
Spring Spring's picture

The OGA Spring Game Jam 2019 - Announcement

Submitted by Spring Spring on 28 March 2019 - 12:20pm

Spring is in the air and it's time to create something new, something fun, something exciting, something for the OpenGameArt.org Spring 2019 Game Jam!

 

This year's theme is 'I enjoy my life' and enjoy your life you will if you participate in this thrilling game jam!

  • Read more about The OGA Spring Game Jam 2019 - Announcement
  • Spring Spring's blog
withthelove's picture

Spring 2019 Art Challenge - A New Look (due March 24, 2019)

Submitted by withthelove on 1 March 2019 - 9:52am

This Spring's Art Challenge theme is:

A New Look

  • Read more about Spring 2019 Art Challenge - A New Look (due March 24, 2019)
  • withthelove's blog
Chasersgaming's picture

OGA Game Jam (1st July)

Submitted by Chasersgaming on 20 June 2017 - 1:44am
Forums: 
Show off your project!

I have put a Jam together which starts on the 1st July for those that are interested. :) 

heres the link:

https://itch.io/jam/opengame-art-game-jam

Any questions or anything else please comment on this thread below as I would like to keep this thread for the games created and announce winner/s

https://opengameart.org/forumtopic/opengameart-gamejam

 

thanks! all the best everyone and good luck!. :)

  • Read more about OGA Game Jam (1st July)
  • 69 comments
  • Log in or register to post comments