Skip to main content

User login

What is OpenID?
  • Log in using OpenID
  • Cancel OpenID login
  • Create new account
  • Request new password
Register
  • Home
  • Browse
    • 2D Art
    • 3D Art
    • Concept Art
    • Textures
    • Music
    • Sound Effects
    • Documents
    • Featured Tutorials
  • Submit Art
  • Collect
    • My Collections
    • Art Collections
  • Forums
  • FAQ
  • Leaderboards
    • All Time
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
    • Weekly
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
  • ❤ Donate
Follow us: Identica

Chat with us!

Discord: OpenGameArt
https://discord.gg/yDaQ4NcCux

IRC: #OpenGameArt on https://freegamedev.net/irc/#opengameart

Active Forum Topics - (view more)

  • Silly doub translating something 13 hours 34 min ago by MedicineStorm
  • Sharing My Music and Sound FX - Over 2000 Tracks 1 day 2 hours ago by Eric Matyas
  • 2D PIXEL ART / HIGHlY DETAILED ANIMATIONS COMMISSION 2 days 20 hours ago by Snabisch
  • Basic 3d Modeling Tutorial 4 days 9 hours ago by wozim
  • JALdMIC commisions 5 days 23 hours ago by JALdMIC
  • How to make high poly ~X4K hero / heroine player character .blend rig for Flare? 6 days 12 hours ago by AnthonyMyers
  • Oldest OSARE / "rpgdemo" sources 1 week 2 days ago by WithinAmnesia
  • MattR Illustration- Freelance Concept Art and Illustration 2 weeks 3 days ago by MattRIllustration
Subscribe to Active Forum Topics

Recent Comments - (view more)

  • Re: Medieval minimalistic figures by Chotkos
  • Re: SeaDefender Assets by BBG
  • Re: Cyberpunk Moonlight Sonata by Stinow
  • Re: some skull I've stolen from a random guy and edited a bit by MedicineStorm
  • Re: 16x16, 16x24, 32x32 rpg enemies--updated by thedirtyvms
  • Re: Fantasy Skull Ring by Paulo Moisés
  • Re: Tree Generator by ShadowTrait
  • Re: [LPC Revised] Base Structure Kit! by CapCece
Subscribe to Recent comments

Popular This Month

Dinosaur Mech Shooter Sprites and Tile...11
Tiny Cars11
Jet Plane Sprites, Effects, and Tilesets11
JRPG Epic Rock Battle Theme #18
Blossom Mountain8
Tiny Tanks Sprites and Tileset (EGA Pa...7
Medieval minimalistic figures7
Hyperspace6
Seamless Bouncy Menu Loop6
Game icons5

Favorite Submitters This Month

CptDrunkBear35
HydroGene18
MintoDog17
pixelartm11
Chotkos10
Kutejnikov8
Kenney8
vitalezzz7
MedicineStorm6
CaliDerium6

Popular Art Collections - (view more)

  • Epic fantasy music
  • OGA 16x16 JRPG Sprites & Tiles
  • Liberated Pixel Cup
  • Space Game Starter Set
  • Sideview pixel art RPG enemy sprites
  • Platformer/Sidescroller Tiles and Backgrounds
  • User Interface
  • Platformer/Sidescroller Characters and Enemies
  • Complete art kits
  • Painterly Spell Icons

New Art Collections - (view more)

  • Tresure Box
  • Possibles
  • Oddities
  • Space
  • GameJam (Audios)
  • project-hypothalamus
  • useful stuff
  • "low poly"
  • test
  • Grume - Items

Legal notice regarding NFTs:

WARNING: Taking art from OpenGameArt.org to be sold as NFTs? You may be committing FRAUD. Visit this link for legal details: https://opengameart.org/content/warning-taking-art-from-opengameartorg-t...

Note of caution to NFT purchasers or those interested in trading NFTs: You could be getting scammed! Please visit this link for more information: https://opengameart.org/content/note-of-caution-to-nft-purchasers-or-tho...

Popular This Week - (view more)

Medieval minimalistic figures
Preview
Explosion (48px, 96px and vector version)
Preview
Cloudy Blue Moon
Preview
Pixel Explosion
Preview
Freeflow
Ocean Trance
Retro game character
Preview
Annihilation (Epic-Soundtrack)
Subscribe to Latest Art

Latest Art - (view more)

Ground Tiles
Preview
Red Poker Chip
Preview
some skull I've stolen from a random guy and edited a bit
Preview
Wastelands
Flare tiles
Preview
SeaDefender Assets
Preview
Barrel
Preview
Skull Mask
Preview
Subscribe to Latest Submissions (RSS)

Latest Art by my Friends - (view more)

Featured Art - (view more)

Dark Forest Theme
Recycle items set
Preview
Bevouliin Free Walking Monster Sprite SHeets
Preview
Tank pack (80+)
Preview

Art note: Is your grass too green?

By bart on 28 April 2009 - 4:26pm
bart's picture

I'm not a superb artist, but I've learned a little bit about color and light theory in my attempts to improve my artistic skills. What I'm seeing in a lot of games is a tendency to use pure green for grass, pure blue for water, etc. It's a natural assumption to make, but it's not quite the right one.

The picture on the right is a screenshot of Chrono Trigger. The odd-looking green square toward the center of the image is a region where I filtered out all of the red and blue components of the color. Notice how the rest of grass in the image looks a lot more natural than the bright green patch.

I encourage you to grab a screenshot from your favorite game (2D or 3D -- this applies to both), load it up in your pixel editor of choice (I'm using Gimp at the moment), and poke around with the eyedropper tool. If you examine the grass colors, you'll notice that they all have a red and a blue component, as opposed to just green.

Furthermore, you'll discover that brighter colors are more yellow and darker colors are more blue. This is because of the way that natural sunlight works. Sunlight is yellowish, and as such, anything in direct sunlight will pick up a bit of that yellow. On the other hand, the rest of the sky is blue. Anything in a shadow will be lit mostly by the sky, and will pick up a bluish tint.

When using this, remember that subtlety is the key. Don't make your brights too yellow or your darks too blue. Adjust them carefully until they look natural.

0 comments
  • bart's blog
  • Log in or register to post comments

OpenGameArt.org would like to adopt/sponsor your game project!

By bart on 27 April 2009 - 6:19pm
bart's picture

Greets!

I'm in the process of expanding the site and I need to work on getting some new direction. To this end, I'd like to "adopt" an Open Source game project and provide my financial resources (roughly 100-150 US dollars a month) toward commissioning professional art and audio for your project. Just to be clear, I am *not* asking for any money, nor do I plan to.

You're probably wondering what either of us (my website or your project) would get out of this.

You would get:
* Publicity
* Professional art, music, and audio

I would get:
* Publicity
* A game project to showcase on my site

Mind you, this will cost me some money, so there are some things that I require in order to consider your project:
* Working code (it doesn't need to be complete, but it has to be past the concept stage)
* A good concept (something original or with a good plot)
* In need of art and/or music
* Licensed under the GPL
* If you agree, I'll need fairly prominent link from your project page to my website
* All art that I pay for will be archived on opengameart.org

If this sounds at all appealing, please reply to me here. If you have any thoughts or questions, feel free to post those too.

Also, one final note: given my relatively limited funds, I'd prefer to devote energy more toward graphics and less toward music for the time being, although this may change in the future.

Thanks,
Bart

6 comments
  • bart's blog
  • Log in or register to post comments

Sorry about the downtime yesterday

By bart on 24 April 2009 - 11:02am
bart's picture

We had a bit of a database issue yesterday that knocked the site offline, and unfortunately I wasn't aware of it until several hours later. Sorry for any inconvenience.

Bart

4 comments
  • bart's blog
  • Log in or register to post comments

Filter art by license and genre!

By bart on 22 April 2009 - 7:06pm
bart's picture

After some painful and tedious architectural changes, it's now possible to filter your art browsing by genre and license. Just browse the art as you normally would -- the filtering options will appear at the top of the screen. Please post a comment if you run into any difficulties.

0 comments
  • bart's blog
  • Log in or register to post comments

OpenGameArt.org Needs Your Opinions (leave a comment)

By bart on 20 April 2009 - 9:51am
bart's picture

UPDATE: Apologies -- looks like I accidentally turned off commenting for this post. This has been fixed.

Greetings!

Now that things are starting to come together, I need to get a feel from the site's users about the direction you'd like to see things go. Specifically, I'd like to hear about:

* Improvements that I can make to the site's interface (search, etc) that would make things easier to use or allow you to do more.
* Directions you'd like the site to take as far as acquiring new art (genres, art types, etc).
* Any other ideas you might have.

Just drop a comment in reply to this post -- no need to register if you don't want to. Brief is fine, but please be specific. :)

- Bart

P.S. A search by license feature has been requested more than once, and it's taking more time than I'd expected due to some technical issues. I'm hoping to have it working within a week.

7 comments
  • bart's blog
  • Log in or register to post comments

Pages

  • « first
  • ‹ previous
  • …
  • 45
  • 46
  • 47
  • 48
  • 49
  • 50
  • 51
  • 52
  • 53
  • next ›
  • last »
Subscribe to Blog
withthelove's picture

Spring 2019 Art Challenge - A New Look (due March 24, 2019)

Submitted by withthelove on 1 March 2019 - 9:52am

This Spring's Art Challenge theme is:

A New Look

  • Read more about Spring 2019 Art Challenge - A New Look (due March 24, 2019)
  • withthelove's blog
Chasersgaming's picture

OGA Game Jam (1st July)

Submitted by Chasersgaming on 20 June 2017 - 1:44am
Forums: 
Show off your project!

I have put a Jam together which starts on the 1st July for those that are interested. :) 

heres the link:

https://itch.io/jam/opengame-art-game-jam

Any questions or anything else please comment on this thread below as I would like to keep this thread for the games created and announce winner/s

https://opengameart.org/forumtopic/opengameart-gamejam

 

thanks! all the best everyone and good luck!. :)

  • Read more about OGA Game Jam (1st July)
  • 69 comments
  • Log in or register to post comments