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Discord: OpenGameArt
discord.gg/yDaQ4NcCux

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Active Forum Topics - (view more)

  • Planning on releasing CC0 in future 17 min 9 sec ago by MedicineStorm
  • Building a Library of Images for Everyone 2 hours 19 min ago by Eric Matyas
  • Spending the next year here 15 hours 6 min ago by thenewkgb
  • Free browser tool for packing and splitting sprite sheets (LPC-friendly, nothing uploaded) 2 days 3 hours ago by spritesheetbuilder
  • Sharing My Music and Sound FX - Over 2500 Tracks 4 days 3 hours ago by Eric Matyas
  • Change Username Requests 1 week 10 hours ago by srlatch477
  • 2d Pixel artist 1 week 2 days ago by gabrielt14
  • What about AI-generated Songs and Sound Effects? 2 weeks 17 hours ago by ZaninDevelopers
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Recent Comments - (view more)

  • Re: [Vecteezy] Chinese Zodiac Emblems by MedicineStorm
  • Re: Modular Ships by CaptainBreadbeard
  • Re: Forest Charm by hothxcc
  • Re: Forest Charm by hatmix
  • Re: Tree pixel art by patientduck394
  • Re: Tree pixel art by Tsorthan Grove
  • Re: Shells by Guy G. Gamerson
  • Re: 80 CC0 creature SFX by plkm31
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New Art Collections - (view more)

  • Grume - 3D Buildings
  • Grume - 3D Characters
  • Technoman HD
  • Uprooted Trailer
  • Vs the Open Source
  • PGM - TUTO
  • Battle Fantasy
  • truth neewollah
  • Dark Mirage
  • Underworld

Popular This Week - (view more)

Medusa Must Die! - Art and Sound Pack
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Joyfully
Different Colored Gems
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4K Moon with 30 Lighting Angles
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cicada sounds
Wooden Stock Russian guns
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Forest Charm
2D Pixel Art Gun Pack
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Painted Dream
When the Shadows Gather
Germanic style castle
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Shells
Duality (font)
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"Hollowtroid" Concept Art
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Latest Art - (view more)

Blood Moon
Fantasy Brick (Seamless)
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FM fun
[Vecteezy] Chinese Zodiac Emblems
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Forest Charm
ItsGood
Tree pixel art
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Car Theft 101 (Looping)
2D Pixel Art Gun Pack
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Sinister Theme (Juhani Junkala & SubspaceAudio)
4K Moon with 30 Lighting Angles
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Together
Iridescent Deep
Painted Dream
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Featured Art - (view more)

24x32 Characters Lying Down
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Tileable Brick Ground Textures - Set 2
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Extended LPC Magic pack
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Rat men, RPG Enemies
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Acient ruins
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24x32 RPG Character Template
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Space War Man: new laser and enemies
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Bug fixes.

By bart on 4 November 2011 - 9:24pm

I fixed a couple of old and really annoying bugs this evening:

  • The audio play and stop buttons now work on the second and subsequent browse pages.
  • The missing audio previews (there were a lot of them) are there now.
  • You can now see the complete titles of art submissions by hovering over them.  Additionally, if you use a modern browser, titles that are cut off should end with ellipses (...).
  • If you're using IE and running into bugs, installing this plugin might help.

 

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Art collections are here! (continued)

By bart on 3 November 2011 - 6:07pm

I've done some more work on the art collection interface, and it's now possible to add art to a colleciton from the search results page.  Just select your collection in the "Collect Into" pulldown, and collect buttons will appear on each search result.  From there, it's a single click to add new items to your collections.

I've also updated the official commissions and staff picks collections.  They still need work, though. :)

Bart

 

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Art collections are here!

By bart on 2 November 2011 - 11:22pm

You may have noticed a list of art collections on the left sidebar, and if you're particularly observant, you may have also seen the "Collect" item in the main menu up above.  What this means is that it's now possible for people to create art collections.

This feature is still very beta, and at the moment the form for actually creating an art collection is very ugly and rudimentary, but it works without major issues.  If you want to make an art collection, the best way to do it at the moment is create an empty collection (Collect -> New Collection on the main menu) and then look at individual art submissions.  The option for adding art to a collection you own (or are listed as a collaborator on) is in the left sidebar for all art submissions, and is quite smooth to use.

You don't have to be the author of a piece of art to add it to a collection.  The purpose of collections is to allow us to organise art into coherent sets, which is a feature that OGA has lacked up until this point.  You'll notice I'm already trying to do that with the official 16x16 JRPG set.

I'm planning on making some major improvements to the collection editing screen, the idea being that you'll be able to quickly search through multiple art submissions and add them to a collection by clicking on them once without refreshing the page.  It should make collecting art a lot more convenient.

After that, I'll be putting together the collaboration, critique, and remixing features, and at that point I think it'll be safe to call this site OpenGameArt 2.0.  :)

Comments?

 

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BartK Talks about OpenGameArt.org at the Libre Graphics Meeting

By bart on 3 October 2011 - 2:31pm

So apparently this was posted a month ago, and in all the craziness surrounding my new job, I completely missed it.  Earlier this year, I gave a talk about OGA at the Libre Graphics Meeting in Montreal.  For those of you who are interested, here's a video of it on youtube:

http://www.youtube.com/watch?v=BCopHeE6j2w&feature=youtu.be

Peace,

Bart

 

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Krita 2.4 Beta is out

By bart on 15 September 2011 - 1:19pm

The Krita 2.4 beta is out, and I've been playing around with it for the last hour or so.  I recommend giving it a try if you haven't already -- the brush settings are absolutely wonderful if you like making digital art.  The usual beta caveats apply, though -- save your work frequently if you're planning on doing anything serious with it. :)

 

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MedicineStorm's picture

UPCOMING OGA EVENTS 2021

Submitted by MedicineStorm on 7 March 2021 - 1:39pm

Here is a summary of upcoming OGA events that are taking place this year and when, So get these in your calendar! :)

Be sure to check back for updates and keep an eye on their forum threads posted for announcements nearer the time.

Game Jams:

  • Read more about UPCOMING OGA EVENTS 2021
  • MedicineStorm's blog
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UPCOMING OGA EVENTS 2020

Submitted by Chasersgaming on 16 January 2020 - 6:02am
Forums: 
OGA Community Projects

Here is a summary of upcoming OGA events that are taking place this year and when, So get these in your calendar! :)

Be sure to check back for updates and keep an eye on their forum threads posted for announcements nearer the time. 

Game Jams:

  • Read more about UPCOMING OGA EVENTS 2020
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Chasersgaming's picture

OGA Summer Game Jam 2019

Submitted by Chasersgaming on 1 July 2019 - 9:59am

Welcome to the Unofficial OGA 'Summer' Game Jam #3!

  • Jam starts: Already! (July 1st)
  • Submit your game by: July 27th
  • After that, submitted entries will be rated by: August 11th

 

  • Read more about OGA Summer Game Jam 2019
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The OGA Spring Game Jam 2019 - Announcement

Submitted by Spring Spring on 28 March 2019 - 12:20pm

Spring is in the air and it's time to create something new, something fun, something exciting, something for the OpenGameArt.org Spring 2019 Game Jam!

 

This year's theme is 'I enjoy my life' and enjoy your life you will if you participate in this thrilling game jam!

  • Read more about The OGA Spring Game Jam 2019 - Announcement
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Spring 2019 Art Challenge - A New Look (due March 24, 2019)

Submitted by withthelove on 1 March 2019 - 9:52am

This Spring's Art Challenge theme is:

A New Look

  • Read more about Spring 2019 Art Challenge - A New Look (due March 24, 2019)
  • withthelove's blog
Chasersgaming's picture

OGA Game Jam (1st July)

Submitted by Chasersgaming on 20 June 2017 - 1:44am
Forums: 
Show off your project!

I have put a Jam together which starts on the 1st July for those that are interested. :) 

heres the link:

https://itch.io/jam/opengame-art-game-jam

Any questions or anything else please comment on this thread below as I would like to keep this thread for the games created and announce winner/s

https://opengameart.org/forumtopic/opengameart-gamejam

 

thanks! all the best everyone and good luck!. :)

  • Read more about OGA Game Jam (1st July)
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