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Search re-indexing is finished

By bart on 17 October 2015 - 7:11am
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I did a couple test searches and the results look better now.  Solr still needs to be set up, but this should do in the meantime.

 

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Performance improvements, and rebuilding the search index

By bart on 16 October 2015 - 9:31am
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I added some smarter caching to the front page, which should make it load noticeably faster (and help ease the load on the database, which should improve responsiveness of the whole site). 

Also, we're rebuilding the search index as a stopgap measure to fix some of our more pressing search issues until we can get Solr working.  There are a total of about 87,000 items to index, and from the look of it, it's going to take around half a day, assuming that all of the items take the same amount of time as the first thousand or so (which they probably won't, but it's all I have to go on).  I believe I've managed to find and fix the problem that was causing new items not to be indexed, and I've also added some code to forcibly index art tags (which seem to have been indexed inconsistently until now).

I'll post an update when it's done.  Until then, searches might not turn up many results. 

Edit:  At the time of this edit, it's a bit less than half way done, so it's going to have to run over night.  I'll check back in the morning.  In the meantime, I apologize for any performance issues.

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Small change to art tags

By bart on 14 October 2015 - 9:30am
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I've made a couple of minor changes to the way art tagging works:

  • Spaces are now treated as breaks between tags, so you no longer have to separate them with commas.
  • Hashtags (#) are filtered out automatically.

At the moment, there are in excess of 11,500 different tags.  Of these, just about half are used exactly once, and about 800 aren't being used at all (most likely because they were attached to spammy art).  To really fix OGA's tagging system, we need to do a lot more:

  • Find all of the misspelled tags and replace them with their correct spellings (this could be at least partially automated, although the replacements would have to be reviewed before they are applied).
  • Set up term hierarchies, for example:  tree -> maple, so that if you search for "tree", you'll get things tagged "maple".  This is actually an interesting example, because even though all trees are plants and it would be intuitive to put "plant" one level above that in the hierarchy, when most people search for the word "plant", they probably mean to exclude trees.  In other words, the hierarchies need to be built with what people want to search for in mind, as opposed to technical correctness.
  • Merge certain tags that mean exactly the same thing (such as "16x16", and "16 x 16").
  • Create synonym links between tags for cases where the meaning is slightly different, and then weight the synonyms lower than the literal term in the search results.  For instance, if a user searches for "tree", it would make sense to give them results tagged "trees", and vice-versa.
  • Create a user tagging system that would allow users to tag submissions, and then upvote or downvote tags that other users have added.
  • Create an admin interface so that new tags can be curated as they are added.  Particularly if users are allowed to tag art that's not created by them, we'll have to keep an eye out for misuse of the tagging system (tags that comment about the quality of the art rather than the content).  Since we already have a user reputation system in the form of points, perhaps we could award user tagging access to people who have reached a certain point theshold.
  • Create a better tagging widget with type ahead find that shows tag hierarchies and related items, which will encourage people to assign their art to existing tags. 
  • Build a "popular tags" view.

I don't want to consider any of these items to be official TODOs just yet.  I'd be interested in hearing comments and suggestions from the community about how to proceed on this.

If you have comments, please post them on this forum thread.

Bart

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More useful friends feature

By bart on 12 October 2015 - 12:22pm
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Ages ago, I added a button that allowed people to mark users as friends.  It didn't do a whole lot up until now.

Now, you can see your list of friends and the list of people who have friended you on the Friends and Followers tabs on your user profile, respectively.  There's also a new block on the home page that shows the latest art by your friends.  You can click on the block title to expand it into a full page view.

Note: Friend lists are currently public.  If this is a major issue for anyone, please let me know.

Bart

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Private messaging updated

By bart on 12 October 2015 - 8:09am
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Just so people are aware, I moved the Private Message links from the content block in the upper left to a link on the right side of the header, per Surt's suggestion.

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OGA Summer Game Jam 2019

Submitted by Chasersgaming on 1 July 2019 - 9:59am

Welcome to the Unofficial OGA 'Summer' Game Jam #3!

  • Jam starts: Already! (July 1st)
  • Submit your game by: July 27th
  • After that, submitted entries will be rated by: August 11th

 

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The OGA Spring Game Jam 2019 - Announcement

Submitted by Spring Spring on 28 March 2019 - 12:20pm

Spring is in the air and it's time to create something new, something fun, something exciting, something for the OpenGameArt.org Spring 2019 Game Jam!

 

This year's theme is 'I enjoy my life' and enjoy your life you will if you participate in this thrilling game jam!

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Spring 2019 Art Challenge - A New Look (due March 24, 2019)

Submitted by withthelove on 1 March 2019 - 9:52am

This Spring's Art Challenge theme is:

A New Look

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OGA Game Jam (1st July)

Submitted by Chasersgaming on 20 June 2017 - 1:44am
Forums: 
Show off your project!

I have put a Jam together which starts on the 1st July for those that are interested. :) 

heres the link:

https://itch.io/jam/opengame-art-game-jam

Any questions or anything else please comment on this thread below as I would like to keep this thread for the games created and announce winner/s

https://opengameart.org/forumtopic/opengameart-gamejam

 

thanks! all the best everyone and good luck!. :)

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