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Pile of coins w/ procedural node material (Blender 2.5)

Author: 
bart
Sunday, August 29, 2010 - 14:28
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Art Type: 
3D Art
Tags: 
Weekly Challenge
treasure
gold
pile
material
procedural
RPG
Fantasy
Historical
Static Mesh
License(s): 
CC0
Collections: 
  • 3D Furniture and other interior/Exterior Decorables under CC0
  • AoE
  • CC0 Furniture
  • Torque3D possible models/textures
Favorites: 
8
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Preview: 
Preview

Just having some fun in Blender.  I came up with a reasonably good procedural material for a pile of gold coins.  It's not perfect close up, but from a distance it looks pretty decent.

File(s): 
treasurepile.blend treasurepile.blend 673 Kb [770 download(s)]
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Comments

remaxim
joined 15 years 8 months ago
08/30/2010 - 07:56

while from the top it actually does look pretty decent :) ... it rather looks like a stone from the side though, as gold coins don't fit that perfectly together, except you glued them.

Could you post the texture as well or is there no way to export a procedural material?

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bart
joined 13 years 10 months ago
08/30/2010 - 07:59
bart's picture

Procedural materials can be exported, although you lose a certain amount of detail in the process. What I'll have to do is bake the color, normal, and specular maps onto a 1x1 plane and then export those. They'll be limited by resolution, and they won't tile. The procedural texture can of course be extracted from the .blend file. :)

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