Jerry the Ogre
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Friday, June 18, 2010 - 15:24
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This is the head and blendshapes of Jerry the Ogre, who is apparently a recurring guest in computer graphics research papers.
It includes smoothed blendshapes for the head and a low-poly control mesh.
Author's description:
Several people have asked me for the model of this ogre, who starred in our ray tracing paper. Since there are few models available to researchers which include anything beyond a triangle mesh, I've also included the following data:
- the original Catmull-Clark control mesh
- five blend shape triangle meshes (with normals)
- occlusion maps for each of the blend shapes
- a texture atlas
- a diffuse color map
- a displacement map
- a normal map
- a geometry image
License
As the sole author of this data, I hereby release it into the public domain. Informally, however, there's an ``unacceptable use policy'' - if you end up using it in a paper, please try to do something malicious to it.
File(s):
ogre.zip 9.3 Mb [819 download(s)]
Comments
ohoh, what a face jerry! nice details, keep on going master =D