Skip to main content

User login

What is OpenID?
  • Log in using OpenID
  • Cancel OpenID login
  • Create new account
  • Request new password
Register
  • Home
  • Browse
    • 2D Art
    • 3D Art
    • Concept Art
    • Textures
    • Music
    • Sound Effects
    • Documents
    • Featured Tutorials
  • Submit Art
  • Collect
    • My Collections
    • Art Collections
  • Forums
  • FAQ
  • Leaderboards
    • All Time
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
    • Weekly
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
  • ❤ Donate

Chibi komato fiend with motion blur (complete, 1000+cels)

Author: 
Puffolotti
Monday, December 14, 2020 - 17:17
Art Type: 
2D Art
Tags: 
komato
alien
fighter
armored
prerendered
License(s): 
CC0
Collections: 
  • Sprite-Based retro FPS (Doom, Wolf3D etc)
Share Icons: 
Preview: 
Preview
Preview
Preview
Preview

Now i'm making other chibi komato soldier, and this time i decided to let the computer calculate the motion blur on the sequence i already had.
Some cels are unusable as they are but could be used for teleport or very dynamic motions.

I'll see to better this method, but i think this experiment produced a relatively nice sprite, with many options to be used on platformers or scrolling beat 'em ups.
sometimes the blades are a little too long, that can be corrected in a selection of cels.

As usual i'm publishing both the spritesheet and a GIF sequence.

File(s): 
spritesheet.png spritesheet.png 1.5 Mb [46 download(s)]
sequence.gif sequence.gif 1.6 Mb [34 download(s)]
  • Log in or register to post comments