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Liberated Pixel Cup

Applet Game Engine

Anonymous
Tuesday, June 12, 2012 - 19:01

I need someone with OpenJDK, FireFox and a Linux box to help test some engine code: http://github.com/MagiMaster/unnamed-applet-engine

Thanks in advance.

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bart
joined 10 years 10 months ago
Tuesday, June 12, 2012 - 19:06
bart's picture

Can you do me a favor and set up a webpage that runs the applet?

Thanks,

Bart

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Anonymous (not verified)
joined 0 sec ago
71.96.230.18
Tuesday, June 12, 2012 - 19:34

I have to remember how to organize all the files to get it to run outside NetBeans. I keep getting policy errors.

 

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Anonymous (not verified)
joined 0 sec ago
71.96.230.18
Tuesday, June 12, 2012 - 20:15

Well, I can't remember how to set things up to run locally. I'll look in to it, but unless someone else has any ideas, it might take a while. (I added a directory that seems to be correctly organized though.)

The applet on this page was written with this engine though: http://larc.unt.edu/ian/research/clutter/

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Anonymous (not verified)
joined 0 sec ago
71.96.230.18
Tuesday, June 12, 2012 - 23:00

Ok. I'll probably need some help sorting this out. It used to work, but something seems to have changed and I can't tell if it's me or Java. (It used to be that an applet could open files in its own directory, but unless I missed something, that doesn't seem to work anymore.)

I think changing things around so that it compiles everything into a JAR file should help, but I don't feel up to tinkering with the engine right now. If anyone knows any easier ways around this, let me know. Otherwise I'll try changing things around later.

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bart
joined 10 years 10 months ago
Wednesday, June 13, 2012 - 00:01
bart's picture

Okay.  I'm probably not the best person to ask about this, since I don't do any Java development myself and wouldn't really know where to start.

Would anyone else reading this be willing to jump in and help out?

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cemkalyoncu
joined 10 years 1 month ago
Wednesday, June 13, 2012 - 02:23
cemkalyoncu's picture

@Anonymous: It had been sometime since my last Java project but last time I wrote an applet that requires local access, I needed to sign it. Most people would accept your self signature if you give some details about it on your website.

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Nushio
joined 10 years 1 month ago
Wednesday, June 13, 2012 - 08:39
Nushio's picture

To the OP: I'd be glad to help you set up and answer any doubts regarding Applet deployment on IRC (Ping Nushio)

http://webchat.freenode.net/?channels=liberatedpixelcup

 

In the meantime, I leave you with the official "Java Deployment Advice"

http://docs.oracle.com/javase/6/docs/technotes/guides/jweb/deployment_ad...

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Anonymous (not verified)
joined 0 sec ago
71.96.230.18
Wednesday, June 13, 2012 - 13:54

Applets should be able to read files from their own directory without being signed. I'm trying everyhting possible to avoid needing to sign things.

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Anonymous (not verified)
joined 0 sec ago
71.96.230.18
Friday, June 15, 2012 - 20:26

Well, I think I have all the major bugs worked out. The engine is meant for general use, so anyone interested in making a Java game is free to use it. (I added a helper class to allow you to compile it into a standalone application if you don't want to make an applet.)

I suppose I should add some of this info to the README (and put the GPL in).

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