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Active Forum Topics - (view more)

  • Should I share small edits 8 hours 28 min ago by Irog
  • Sharing My Music and Sound FX - Over 2500 Tracks 1 day 8 hours ago by ZaninDevelopers
  • Texture submission error 1 day 13 hours ago by _L1pE_
  • CC0 Scraps 1 day 21 hours ago by surt
  • Regarding the inability to re-edit the asset page. 2 days 5 hours ago by MedicineStorm
  • Vitruvian Studio - LPC Character Generator (proof-of-concept) 2 days 20 hours ago by napsio
  • Public domain anime sprite maker 2 days 22 hours ago by Pixel Archer
  • 🎨 Tiles Colab — Paint together. No signup. No rules. Just vibes. 3 days 15 hours ago by Pixel Archer
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Recent Comments - (view more)

  • Re: Battle Theme A by michalis
  • Re: Roguelike sprites by astro11
  • Re: DENZI's Time, Weather, & Biome GUI by MedicineStorm
  • Re: Pip by Pixel Archer
  • Re: DENZI's Time, Weather, & Biome GUI by mllhild
  • Re: Dodo Bird by Pixel Archer
  • Re: Clouds with Transparency by azuz
  • Re: Animosity by M-S
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General Discussion

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Topic / Topic starter Replies Last postsort ascending
Normal topic Submitting BVH?
by Demarii » 26 March 2012 - 9:37pm
9
by qubodup
8 April 2012 - 2:51am
Normal topic OGA steam group
by HaelDB » 19 March 2012 - 4:49am
4
by HaelDB
29 March 2012 - 8:32pm
Normal topic Multiple License
by TylerJessilynn » 24 March 2012 - 2:57pm
2
by TylerJessilynn
24 March 2012 - 3:36pm
Normal topic Automated rigging and animation
by remaxim » 6 March 2012 - 5:58am
1
by Fracture
16 March 2012 - 11:08am
Normal topic Searching broken?
by Myckel » 25 February 2012 - 7:49am
3
by nosycat
27 February 2012 - 2:17am
Normal topic Something for the Trolls
by old_school » 19 February 2012 - 3:30pm
1
by bart
19 February 2012 - 8:06pm
Normal topic Twitter -> Identica
by TheAncientGoat » 18 January 2010 - 7:24am
6
by Xidram
18 February 2012 - 3:21pm
Normal topic On OpenGameArt & what I see as problems
by Blarumyrran » 5 November 2010 - 2:25pm
9
by Clint Bellanger
18 February 2012 - 3:21pm
Hot topic Submitting for Game Developers!
by TheKingofDemons » 18 February 2011 - 4:49pm
19
by TheKingofDemons
18 February 2012 - 3:21pm
Normal topic Standard metadata for tilesets and animations?
by binarymillenium » 1 January 2011 - 8:13am
14
by hc
18 February 2012 - 3:21pm
Normal topic Scaling pixel art
by Flatlander » 3 August 2011 - 1:27pm
2
by TRBRY
18 February 2012 - 3:21pm
Normal topic Spread about opengameart.org on wikimedia meet yesterday
by shirish » 15 December 2010 - 10:23am
1
by bart
18 February 2012 - 3:21pm
Normal topic Durian Sprint
by adrix89 » 22 February 2010 - 8:19am
12
by christoph
18 February 2012 - 3:20pm
Hot topic Separation of licensing concerns
by ceninan » 13 August 2009 - 10:54am
22
by bart
18 February 2012 - 3:20pm
Normal topic Free Audio Samples: Can They be Combined into New SFX?
by Ogrebane » 11 June 2010 - 12:03pm
2
by ceninan
18 February 2012 - 3:20pm
Normal topic License FAQs
by Clint Bellanger » 29 July 2010 - 4:30pm
0
by Clint Bellanger
18 February 2012 - 3:20pm
Normal topic Site to analyse
by Jorge Avila » 20 April 2011 - 3:30pm
1
by ceninan
18 February 2012 - 3:20pm
Hot topic About CC-SA
by Anonymous (not verified) » 10 February 2010 - 10:08am
18
by Robin
18 February 2012 - 3:20pm
Normal topic General purpose license that allows all free licenses
by qubodup » 21 February 2010 - 5:50am
1
by marko
18 February 2012 - 3:20pm
Normal topic Blendswap license
by qubodup » 18 April 2010 - 2:58pm
2
by Lamoot
18 February 2012 - 3:20pm
Normal topic 3 things to prevent license issues
by TinyWorlds » 28 September 2011 - 11:42pm
0
by TinyWorlds
18 February 2012 - 3:20pm
Normal topic OGA's stance on a senario?
by Anonymous (not verified) » 7 October 2011 - 12:10am
2
by verbalshadow
18 February 2012 - 3:20pm
Normal topic Article about CC licenses
by riidom » 23 November 2010 - 4:00pm
4
by adrix89
18 February 2012 - 3:20pm
Normal topic I would like a tileset for a game like GTA 1.
by wrayn3 » 30 August 2010 - 4:26am
7
by qubodup
18 February 2012 - 3:16pm
Hot topic What next?
by Iconoclast » 27 January 2010 - 9:37am
16
by Iconoclast
18 February 2012 - 3:16pm
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