Chat with us!
Discord: OpenGameArt
discord.gg/yDaQ4NcCux
Active Forum Topics - (view more)
- Sharing My Music and Sound FX - Over 2500 Tracks by Eric Matyas
- Change Username Requests by IndigoExile
- New here - question about submitting art by deanortori
- MHAS Dungeon Sweeper : mix between mineSweeper and rogue like by tchevin
- Bring The Rift on Steam Demo by ShiroDev
- Blender procedural topology bridge by DREAM_SEARCH_REPEAT
- My second Game/App ever by Cameron
- new pixel artist sharing my pack by archyman
Recent Comments - (view more)
- Re: Free 15-Pack Sci-Fi Texture Samples (2K PBR CC0) by MedicineStorm
- Re: Forest stroll (Jason Lavallée & tcarisland & migfus20) by MedicineStorm
- Re: Forest stroll (Jason Lavallée & tcarisland & migfus20) by glitchart
- Re: Forest stroll (Jason Lavallée & tcarisland & migfus20) by glitchart
- Re: Forest stroll (Jason Lavallée & tcarisland & migfus20) by glitchart
- Re: Flame Knight by aspiringcodemonkey
- Re: Flame Knight by arzaaa
- Re: (Not seamless :/ ) Poorly-made laser tile thing by arzaaa
Zombie Lord
Description and Notes:
2d rpg game using libGDX.
I couldnt finish half of it (great planning 404d).
There are major parts missing like menus, inventory, spells.
Even combat cannot be controlled (its on autopilot for now (and autopilot doesnt care about mana)).
Some features coded arent used, alot of art created (in the form of maps arent used either).
It can be navigated with the arrow keys.
I'll finish it one day.
Repository Link:
https://github.com/talas/Zombie-Lord
Flags:
Individual
