Underearth Hex Dungeon
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Saturday, August 1, 2015 - 17:59
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Based upon Metagaming's MicroGame #18 - Lords of Underearth, published in 1980 for use with Metagaming's Roleplaying System The Fantasy Trip. Developed by Steve Jackson (today CEO in Steve Jackson Games).
That microgame had a dwarven labyrinth map with a very cool hex style, that I tried to reproduce here.
WORK IN PROGRESS
File(s):
underearth-v8-beta.zip 289.9 Kb [11 download(s)]
Comments
CHANGELOG
18 jun. 2024 - Beta 8 - Added K corridors.
14 jun. 2024 - Beta 7 - Added sharp curves and sharp-Y corridors. Removed many corridors because Tile Map Editor has options to "turn" tiles.
23 Jul. 2023 - Beta 6 - Added 12 curved corridors, derived from the Y corridors.
10 Jun. 2020 - Beta 5 - Added "Y" corridors.
09 Jun. 2020 - Beta 4 - Total revamp.
21 Jun. 2016 - Beta 3 - added "tmx" file.
02 Aug. 2015 - Beta 2 - added more narrow corridors (3-way).
01 Aug. 2015 - Beta 1 - 1st release.
Unless you own the rights to the art for The Lords of Underearth and are releasing it into the public domain (or the owner has already done so), images from that game cannot be posted here. The second and third images from the preview would have to be removed.
Thank you. Copyrighted images removed.