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Spyke trap Low poly *Updated*

Author: 
Danimal
Saturday, February 23, 2013 - 09:37
Art Type: 
3D Art
Tags: 
trap
medieval
rusted
deadly
low poly
spike
trapped
dungeon
kill
License(s): 
CC-BY 3.0
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Spyke trap made for Open Dungeons (open source Dungeon keeper clone), 280 vertex, 249 faces, textured, with normal map, ambient oclussion(already applied to texture but included in pack) and animated:

1-22 Triggered

23-51 Rearming itself

*** UPDATED 28/02/2013 Thanks to Skorpio, who corrected many details and added a specularity map now it looks more awesome (second picture). ***

 

All textures and .psd source file included in the zip;

Used Rusted metal textures done by Poss from here:

http://opengameart.org/content/rusted-metal-texture-pack   (CC-BY 3)

 My thanks to skorpio from OpenDungeons forums for his artistic guidance (and for wanting me to release his modifications), if you use this model you need to give me credit. Constructive criticism is welcome, especially since this is my first normal mapped model.

Updates:

- Joined the two objects and the materials

- Added an armature

- Rebaked the ambient occlusion

- Added a specularity map (it's only visible from certain angles)

Attribution Instructions: 
If you use this model you need to give me credit.
File(s): 
Spike_trap_Mk2.zip Spike_trap_Mk2.zip 5 Mb [1361 download(s)]
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Comments

Skorpio
joined 12 years 5 months ago
02/24/2013 - 12:13

Good job again.

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Duion2
joined 3 years 11 months ago
03/01/2013 - 08:06

In my oppinion the rusty metal has to be a lot more dirty, I tested with a heavy normal map and it looks something like this , also I would use more texture space for the spikes, so they look more detailed.

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Danimal
joined 12 years 8 months ago
03/01/2013 - 10:35

Thanks Duion, ill have that into account for the next model

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