Skip to main content

User login

What is OpenID?
  • Log in using OpenID
  • Cancel OpenID login
  • Create new account
  • Request new password
Register
  • Home
  • Browse
    • 2D Art
    • 3D Art
    • Concept Art
    • Textures
    • Music
    • Sound Effects
    • Documents
    • Featured Tutorials
  • Submit Art
  • Collect
    • My Collections
    • Art Collections
  • Forums
  • FAQ
  • Leaderboards
    • All Time
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
    • Weekly
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
  • ❤ Donate

N64 Texture Pack B - Image15.png

n64guy
Sunday, July 13, 2025 - 06:36
License(s): 
CC0
The authors of this content agree to license it under later versions of the licenses they selected above.
Texture Dimensions: 
32x32
File(s): 
Preview
image15.png image15.png 702 b [0 download(s)]
Art: 
N64 Texture Pack B
Texture Pack Description: 

A small retro texture pack in the style of the Nintendo 64, particularly the early headline games such as Super Mario 64 or Ocarina of Time.

These textures are deliberately drawn at a very low resolution, about 32x32, which is approximately the size used by the games when originally released. They are also quite simplistic and lacking in much aesthetic appeal, but this is deliberate, so that they can appeal to people's nostalgia or desire for something less perfect than modern graphics.

These textures are not quite pixel art, and to imitate the Nintendo 64 they are meant to be stretched across models without much concern for the appearance of being stretched. They should be rendered using bilinear or trilinear filtering or some other filtering method that "melts" the pixels slightly, but not using nearest-neighbour, as that is more suited for pixel art.

Most of these textures are suitable for texture tiling, and where they are meant to be tiled, they are seamless.

Most textures were produced using Aseprite in combination with a drawing tablet for "soft" pixel work. The GUI textures (in their own folder) were made using Filter Forge, which I find quite useful for the production of N64 textures as the low resolution allows less concern over detail. Blender was used for the demo images.

Enjoy!

Version
1 (2025-7-12)
License
Public domain

Note on the name

This is texture pack B, and it complements an earlier texture pack A which is also my own work and which can be found here.