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N64 Texture Pack B

Author: 
n64guy
Sunday, July 13, 2025 - 06:36
Art Type: 
Texture
Tags: 
N64
nintendo 64
32x32
retro
License(s): 
CC0
Collections: 
  • CC0 Textures
Favorites: 
4
Preview: 
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A small retro texture pack in the style of the Nintendo 64, particularly the early headline games such as Super Mario 64 or Ocarina of Time.

These textures are deliberately drawn at a very low resolution, about 32x32, which is approximately the size used by the games when originally released. They are also quite simplistic and lacking in much aesthetic appeal, but this is deliberate, so that they can appeal to people's nostalgia or desire for something less perfect than modern graphics.

These textures are not quite pixel art, and to imitate the Nintendo 64 they are meant to be stretched across models without much concern for the appearance of being stretched. They should be rendered using bilinear or trilinear filtering or some other filtering method that "melts" the pixels slightly, but not using nearest-neighbour, as that is more suited for pixel art.

Most of these textures are suitable for texture tiling, and where they are meant to be tiled, they are seamless.

Most textures were produced using Aseprite in combination with a drawing tablet for "soft" pixel work. The GUI textures (in their own folder) were made using Filter Forge, which I find quite useful for the production of N64 textures as the low resolution allows less concern over detail. Blender was used for the demo images.

Enjoy!

Version
1 (2025-7-12)
License
Public domain

Note on the name

This is texture pack B, and it complements an earlier texture pack A which is also my own work and which can be found here.

File(s): 
n64_texture_pack_b.zip n64_texture_pack_b.zip 2.9 Mb [77 download(s)]

Textures in this Pack

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Comments

Ragnar Random
joined 4 years 4 months ago
07/25/2025 - 13:30
Ragnar Random's picture

one day n64guy will have made us all the assets necessary for OpenM4ri0 64

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